Harry Potter and the Chamber of Secrets: Difference between revisions

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|recompilernotes      =  
|recompilernotes      =  
|graphicsplugin        = Direct3D9
|graphicsplugin        = Direct3D9
|graphicspluginnotes  = for faster gameplay you may use OpenGL
|graphicspluginnotes  = For faster play you may use OpenGL
|forcefilter          =  
|forcefilter          =  
|forcefilternotes      =  
|forcefilternotes      =  
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|efbcopy              = Texture
|efbcopy              = Texture
|efbcopynotes          =  
|efbcopynotes          =  
|xfb                  = Enabled
|xfb                  = On
|xfbnotes              = For half frames white problem
|xfbnotes              = For half frames white problem
|realxfb              = Enabled 
|realxfb              = On
|realxfbnotes          = for starting EA and WB logos and intro video
|realxfbnotes          = For starting EA and WB logos and intro video
|dspplugin            =  
|dspplugin            =  
|dsppluginnotes        =  
|dsppluginnotes        =  
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|audiobackendnotes    =  
|audiobackendnotes    =  
}}
}}
==Performance==
==Performance==
The game is almost fully playable even on Intel on-board graphics chips. If the game is showing half frames white and intro videos white then turn on xfb and real xfb.(see above)
The game is almost fully playable even on Intel on-board graphics chips. If the game is showing half frames white and intro videos white then turn on xfb and real xfb.(see above)


==Gameplay Videos==
==Gameplay Videos==

Revision as of 16:36, 6 June 2010

Harry Potter and the Chamber of Secrets
Harry Potter and the Chamber of Secrets Coverart.jpg
Developer(s) Amaze Entertainment, Argonaut Games, Eurocom
Publisher(s) EA Games, Warner Bros. Interactive Entertainment
Series Harry Potter
Platform(s) GameCube
Genre(s) Action-adventure
Mode(s) Single-player
Input methods
Compatibility 5Stars5.pngEdit rating: Harry Potter and the Chamber of Secrets
Perfect
GameIDs
See also...

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Harry Potter and the Chamber of Secrets is a 2002 action-adventure game published by Electronic Arts and developed by both EA's internal development team and Eurocom for the PlayStation 2, Xbox, GameCube and Game Boy Advance systems. It was simultaneously co-developed by Amaze Entertainment for Windows, Mac and the Game Boy Color systems. An original version was also created for the PlayStation by Argonaut Games. This was also the last game released for the Game Boy Color in North America.

Problems

Half of the frames and intro videos white

Use enable xfb and real xfb to solve frames white problem and for intro videos.

Graphical Glitches

Agin,Use enable xfb and real xfb to solve(some glitches may present).

Configuration

This title does not need non-default settings to run properly.

Performance

The game is almost fully playable even on Intel on-board graphics chips. If the game is showing half frames white and intro videos white then turn on xfb and real xfb.(see above)

Gameplay Videos