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SpongeBob SquarePants: Battle for Bikini Bottom
SpongeBob SquarePants: Battle for Bikini Bottom | |
---|---|
Developer(s) | Heavy Iron Studios |
Publisher(s) | THQ |
Platform(s) | GameCube |
Release date(s) | NA November 10, 2003 AUS October 31, 2003 |
Genre(s) | Action, Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
In an effort to cause the kind of global mayhem he has always dreamed of, the evil Plankton has set in motion his most diabolical plot ever to take over the world in SpongeBob SquarePants: Battle for Bikini Bottom . The fate of Bikini Bottom has been put in the hands (or small tentacles) of three unsuspecting heroes. Put your platform skills to the test as SpongeBob, Patrick, or Sandy Cheeks, with an array of insane new maneuvers and power-ups at your disposal. Explore a huge 3D world, encounter familiar friends, and finally put an end to Plankton's evil scheme.
Problems
Blue Box
The blue outline of a box appears over the upper left corner of the screen. Enable external frame buffer Real to remove it.
Red Triangles
Translucent red flat planes appear on the ground in many areas. This minor graphical glitch doesn't affect game play. This effect can be fixed by disabling Scaled EFB Copy.
Enhancements
16:9 Aspect Ratio Fix
The Widescreen Hack has clipping issues in this game that can be fixed with a Gecko Code. The PAL version of this code was made by Ralf.
NTSC
C2134030 00000004 3DC03F40 3DE0802B 91CF7DD0 3DC0BF40 91CF7DBC 38A00006 60000000 00000000 C213403C 00000004 3DC03F80 3DE0802B 91CF7DD0 3DC0BF80 91CF7DBC E3E10058 60000000 00000000 C20209B0 00000004 3DC03F40 3DE0802B 91CF7DD0 3DC0BF40 91CF7DBC 38600003 60000000 00000000 C20209B8 00000004 3DC03F80 3DE0802B 91CF7DD0 3DC0BF80 91CF7DBC 38000000 60000000 00000000 C20BAB64 00000004 3DC03F40 3DE0802B 91CF7DD0 3DC0BF40 91CF7DBC 38E00006 60000000 00000000 C20BACFC 00000004 3DC03F80 3DE0802B 91CF7DD0 3DC0BF80 91CF7DBC E3E100F8 60000000 00000000 C2020A88 00000004 3DC03F40 3DE0802B 91CF7DD0 3DC0BF40 91CF7DBC 38A00078 60000000 00000000 C2020A90 00000004 3DC03F80 3DE0802B 91CF7DD0 3DC0BF80 91CF7DBC 38000000 60000000 00000000 C22363F0 00000002 3DC04100 91C20000 C0820000 00000000 C2245D44 00000003 3DC03F40 91C20000 C2220000 EC110032 D0030004 00000000
PAL
C20C08D4 00000002 C0028C8C EC010032 D0010008 00000000
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | Off | Avoid red ground triangles |
Version Compatibility
The graph below charts the compatibility with SpongeBob SquarePants: Battle for Bikini Bottom since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r4492 | Windows 7 | Intel Core i3 @ 2.53GHz | Intel GMA X4500HD | Freezes at "Loading..." screen | CoolKirby |
r7719 | Windows 7 | Intel Core i3 @ 2.53GHz | Intel GMA X4500HD | Playable, minor graphical and sound issues | CoolKirby |
3.0-235 | Mac OS X 10.7.3 | Intel Core i5 @ 2.7GHz | AMD Radeon HD 6770M | Graphical errors render the game virtually unplayable. That is, if you're lucky enough to even get the game past the main menu. | Swiftwinter |
3.0-651 | Windows 7 | Intel Core i5 @ 2.9GHz | Intel HD Graphics 3000 | Cutscene audio cuts out. Otherwise runs playably at 18-30FPS. (14-30FPS During Boss Fights) | ACE013 |
3.0-692 | Windows 7 | AMD Phenom II X4 810 | ATI Radeon HD 4600 | Works fine, but a lot of lag spikes. Cutscene audio is out of sync, maybe because of the FPS issues that I'm getting. | Goldtex |
3.5-1344 | Windows 7 | AMD Phemon II X4 955 @ 3.2GHz | AMD Radeon HD 6850 | Menus run normally and at full speed. Upon entering game, constant rhythmic lag spikes. Otherwise running fine. | WinCamXP |
4.0.2 | Windows 7 | Intel Core i5-3570K @ 3.4GHz | AMD Radeon HD 7970 | D3D9 & OGL cause the top left of the screen to be chewed up by a black & white rendering of Spongebob. Red triangles do not appear at 1x Resolution + No AA, but I'd personally take red triangles over 480p any day. AA reduces the effect on higher resolutions, but causes it on 1x. Otherwise, it plays like a charm. | WinCamXP |
4.0.2 | Mac OS X 10.11.2 | Intel Core i5 @ 2.4GHz | Intel HD Graphics 3000 | Lots of problems even if you do the lowest settings you can have for playable gameplay it mostly averages 30 fps (which causes stuff like audio so slow hard to hear) it makes it hard to hear music and dialogue but thats minor , its playable if you use a low tech pc like me. | mgracer48 |
4.0-4963 | Xubuntu 14.04 | AMD A10-5800K @ 3.8GHz | AMD Radeon HD 7660D | 1440x900 Full Speed, Sometimes drops to 48FPS in cutscenes. Be very careful with settings and game settings, turn speed up disc transfer rate off and skip EFB access from CPU off. | iBloodLust |
4.0-9175 | Mac OS X 10.11.2 | Intel Core i5 @ 2.4GHz | Intel HD Graphics 3000 | Game doesn't even start | mgracer48 |
5.0 | Windows 10 | AMD FX-8320 @ 3.8GHz | NVIDIA GeForce GTX 750 Ti | Game runs perfectly. No issues if you can get past the weird red triangles. | Joshe343 |
5.0 | Windows 10 | Intel Core i5 3470 | NVIDIA GeForce GTX 970 | Runs perfectly at 1080p. Enable real external frame buffer to remove the blue box and disable Scaled EFB Copy to fix the red triangles | MISSINGNO. |
Gameplay Videos
- Heavy Iron Studios (Developer)
- THQ (Publisher)
- North America (Release region)
- Australia (Release region)
- 2003 (Initial release year)
- Action (Genre)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Scaled EFB Copy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Tested On (GPU): AMD
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested On (Release): 4.0.2
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Tested On (Release): 5.0
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games