Gun
You can experience the lawless Wild West as gunslinger Colton White in the action title Gun. Traverse an expansive world where you'll encounter outlaws, Native Americans, corrupt lawmen, and army psychopaths. You can assault a fort, hunt for bounties, and upgrade your equipment as you battle through a variety of gameplay styles. Gun also features a story written by Hollywood script writer Randall Jahnson.
Gun | |
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Developer(s) | Neversoft |
Publisher(s) | Activision |
Platform(s) | GameCube |
Release date(s) | NA November 17, 2005 EU November 25, 2005 |
Genre(s) | Action-adventure, Third-person shooter, Western, Stealth |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 3 Starts |
GameIDs | |
See also... |
Dolphin Forum thread |
Emulation Information
16:9
Gun has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.
Problems
Boot Screen Hang / Glitch
With 5.0-6004, post the intro video a publisher credits screen appears correctly regardless of video backend but then the title hangs.
In older revisions the boot screen is rendered incorrectly: with OpenGL the screen appears as a series of squares; with Direct3D, it appears crammed into the top left corner. This bug was recorded in 4.0-3583, but has been seen in previous versions of at least 4.0. Fixed for OpenGL in 4.0-4603, but still broken in D3D.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Gun since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-6484 | Ubuntu 14.10 | Intel Core i3-3220 @ 3.3GHz | NVIDIA GeForce GTX 650 | Playable with default settings. Aiming is extremely slow regardless of sensitivity setting unless aiming at an angle which is annoying, and cutscenes render with little white lines on the bottom though they're barely noticeable. Otherwise the emulation is accurate but the game has very bad slowdown and can be somewhat unstable, one time dropping as low as 40% in a loading tunnel and crashing soon after with a FIFO Overflow error, though this did not happen again on a reset. | Xerxes |