Progress Continues
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Page history
18 March 2024
23 February 2024
6 February 2022
9 March 2021
3 March 2021
18 February 2021
16 February 2021
7 February 2021
→Testing: x64 presumed, there are no longer x86 versions of Dolphin
−4
Reverted edits by Kolano (talk) to last revision by Nolendil
m+4
→Testing: x86 presumed, there are no longer x86 versions of Dolphin
−4
→Testing: Adding testing results after a full playthrough
+824
28 January 2021
20 December 2020
20 November 2020
Undo revision 174868 by Miksel12 (talk) Issue report indicates it happening in 5.0-6605?
+309
Fixed before the 5.0 release
−309
12 September 2020
31 March 2020
24 March 2018
19 January 2018
16 January 2018
31 December 2017
20 December 2017
6 December 2016
1 December 2016
22 December 2015
23 November 2015
14 November 2015
8 November 2015
Text replacement - "{{Problems|WidescreenGCN}}" to "{{Problems/WidescreenGCN}}"
mText replacement - "{{WidescreenGCN}}" to "{{Problems|WidescreenGCN}}"
m+9
no edit summary
−225
4 November 2015
Reverted edits by Lucario (talk) to last revision by MaJoR
m−30
no edit summary
+83
no edit summary
−53
→16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
−52
10 October 2015
29 June 2015
1 June 2015
→Testing: new entry
+617
→Configuration: add opengl to configuration
+95
→Problems: add note about 16:9 support, remove problem fixed before 4.0
+154