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Guitar Hero: Metallica
Guitar Hero: Metallica | |
---|---|
Developer(s) | Neversoft, Budcat Creations |
Publisher(s) | Activision |
Series | Guitar Hero (expansions) |
Platform(s) | Wii |
Release date(s) | NA March 29, 2009 AUS May 27, 2009 |
Genre(s) | Rhythm |
Mode(s) | Single-player, multiplayer |
Input methods | Guitar controller, Drum controller, Microphone |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Guitar Hero: Metallica is a music video game developed by Neversoft and distributed by Activision. The game was released in North America on the PlayStation 3, Wii, and Xbox 360 on March 29, 2009 and on PlayStation 2 on April 14, 2009, with a European release in May 2009. Guitar Hero: Metallica is the second game of the Guitar Hero series to focus on the career and songs of one band following Guitar Hero: Aerosmith.
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | Direct3D9 | Use this backend for better speeds. |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | HLE | DSP LLE should be used for musical games like this were sound and music is important but it lags quite a lot even on high-end PCs, mostly on stages where there is huge crowds and a lot of things going on. Even though the sound crackles and things get out of sync for just a little bit, HLE is still recommended for this game.
However there might be a way to play it smoothly with DSP LLE and that is if all songs are completed and all stages unlocked. Then you might be able to chose a certain studio room with no crowd and nice effects to bog things down. I tried this on quickplay and got lucky to end up just in that special studio room and things went smooth. |
Version Compatibility
The graph below charts the compatibility with Guitar Hero: Metallica since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7689 | Windows 7 x64 | Intel i3-2100 Sandy Bridge @ 3.1GHz | nVidia GeForce 9800 GTX+ | distorted sound + lag | djlastnight |
3.0-830 x64 | Windows 7 Ultimate SP1 x64 | Intel Core i7-3770K Ivy Bridge @ 3.5GHz (3.9GHz Turbo Boost) | ATi Radeon HD 6950 2GB | Use Direct3D9, EFB Copy to Texture for less graphical issues and HLE Emulation as sound output although the sound crackles just a little bit sometimes, the game is to slow with DSP LLE but can also be slow with HLE on stages with huge crowds and a lot going on. Also works great with Wiimote connected to a real guitar, have done a couple of songs in career mode just fine | Duke Nukem |
Gameplay Videos
- Neversoft (Developer)
- Budcat Creations (Developer)
- Activision (Publisher)
- Guitar Hero (expansions) (Series)
- Pages with redlink series
- North America (Release region)
- Australia (Release region)
- 2009 (Initial release year)
- Rhythm (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Guitar controller (Input supported)
- Drum controller (Input supported)
- Microphone (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- DSP Emulator Engine (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (Release): 3.0
- Untested for 10000+ revisions
- Wii games
- Rhythm games
- Multiplayer games