Resident Evil
Resident Evil | |
---|---|
Developer(s) | Capcom |
Publisher(s) | AUS Nintendo JP/NA/EU Capcom |
Series | Resident Evil |
Platform(s) | GameCube |
Release date(s) | JP March 22, 2002 NA April 30, 2002 EU September 13, 2002 |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Resident Evil, known in Japan as Biohazard, is a survival horror video game by Capcom. The inaugural title and first installment in the Resident Evil series, it was originally released in 1996 for the PlayStation and has subsequently been ported to the Sega Saturn and PC. In 2002, a remake of the game was released for the Nintendo GameCube featuring new graphics, locations, new voice acting and many significant gameplay changes.
A near straight port was released for the Wii in 2009 under the title Resident Evil Archives: Resident Evil.
Problems
Sound issues
- Unsynchronized speech occurs in some cut scenes.
- Saving/loading save states will cause sound to stop working.
- Sound glitches.
- BGM wont play sometimes even using xaudio2.
Improper Z Order
Sometimes Chris's model will overlap foreground elements it shouldn't.
Slowdowns
- Slowdowns occur in rooms with big fluttering background objects on screen (candle flames, leaves, waterfalls).
- Cut-scenes are most prone to slowing, where characters are shown in closeup. Lips will mismatch the speech.
- Freezes at start for some reason.
- In main hall or/and the birdcage, to fix it just put the EFB copy to texture.
Final videos
Jill's final videos (flyaway and credits) play normally only in the best ending. Other endings drop squares and may hang the emulator.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | OpenGL/DirectX 9 | Some textures don't appear with DX11, like the kerosene. |
Texture Cache Accuracy | On | Corrects map bugs. |
Audio
Config | Setting | Notes |
---|---|---|
Audio Backend | Xaudio2 | Piano in cut-scenes may not play /w DirectSound. |
Version Compatibility
The graph below charts the compatibility with Resident Evil since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r2217 | Windows x86 | Intel Core 2 Duo E4300 @ 3.046GHz | ATI Radeon HD 4850 | Resident Evil Remake (Gamecube) played in PC (Dolphin Emulator) | plantadesombra |
r6281 | Windows 7 x86 | AMD Athlon 64 X2 7750 @ 3GHz | nVidia GeForce 9600 GT | Playable | |
3.0 | Windows 7 x86 | Intel Pentium @ 3GHz | nVidia GeForce GT 440 | Runs perfect, but sound glich a little in some parts, like the piano cutsciene or safe rooms. | Brunn0121 |
^r6281 | Windows 7 x86 | Intel Core 2 duo E4500 @ 2.2GHz | nVidia GeForce 9500 GT | Playable - almost perfect | |
^r6535 | Windows 7 x64 | Intel Core i5-760 | nVidia GeForce 470 GTX | The game run perfect without bugs or graphics errors. Resident Evil Remake played in pc with Dolphin emulator HD 720p | doom12344 |
^r6535 | Windows 7 x64 | AMD Phenom II 955 X4 @ 3.2GHz | ATI Radeon HD 4890 | Perfect | |
^r6538 | Windows 7 x86 | Intel Core 2 Duo @ 2.4GHz | nVidia GeForce 8600m GT | Playable | |
^r6858 | Windows 7 x64 | Intel Core 2 Quad Q9550 | nVidia GeForce GTX 275 | Perfect | |
^r7540 | Windows 7 x64 | AMD Athlon II X3 440 @ 3GHz | nVidia GeForce 9600 GT | Perfect | MaciaW |
^r7564 | Linux Ubuntu 10.04 Lucid Lynx x86_64 | Intel Pentium T4200 @ 2GHz | nVidia GeForce G103M | Perfect | Zi0P4tch0 |
^r7568 | Linux Ubuntu 10.04 Lucid Lynx x86_64 | Intel Pentium T4200 @ 2GHz | nVidia GeForce G103M | Perfect (20-25 FPS, sound quality is good) | Zi0P4tch0 |
r7662 | Windows 7 x64 | Intel i3-2310M | Intel HD 3000 | Perfect | exe127 |
r7671 | Windows 7 x64 | Intel Quad-Core @ 3.33GHz | nVidia GeForce 9600 GT | Good but too lots of sounds glitches | Sonic1993 |
style="white-space:nowrap;Expression error: Unrecognized punctuation character "?".Expression error: Unrecognized punctuation character "?". | Windows 7 x64 | Intel Core i7-2630QM @ 2GHz | AMD Radeon 6570M | Perfect | Adrikei |
^3.0 | Windows XP x86 | AMD Phenom II X2 545 @ 3.1 GHz | nVidia GeForce 8600 GT | Perfect, sound glitches can be solved by using Xaudio2 and disabling audio throttle. | luken |
^3.0 | Linux x86_64 openSUSE 11.4 | AMD Phenom II 970BE @ 3.5GHz | ATI Radeon HD 5850 | Perfect | Delayline |
^3.0 | Mac OS X Lion 10.7.2 | Intel Core 2 Duo E7500 @ 2.9GHz | nVidia GeForce 9800 GT | Perfect, some sound glitches | kaos |
^3.0 | Mac OS X Lion 10.7.2 | Intel Core i5 @ 2.3GHz | Intel 3000 | Perfect,no issues, save states fine | flamunky |
^3.0 | Windows 7 x64 | Intel Core 2 Duo E8500 | nVidia GeForce GTX 260 | Playable, almost perfect - NA version runs better than EU (no sound glitches and better FPS) | |
^3.0 | Windows 7 x64 | Intel Core i3-2100 | nVidia GeForce 9800 GT | Perfect | Marconny |
^3.0 | Windows 7 x64 | Intel Core i3-330M | ATI Mobility Radeon HD 5470 | Perfect with Jill (except the ending: there'll be Chris instead of Jill); Elevator glitch with Chris in waterfall area. | |
3.0-377 | Windows 7 x64 | Intel Core i7-2600K @ 3.4GHz | nVidia GeForce 560 Ti GTX | Res: 1900x1200 Internal Resolution: x4 AA:8 QL:32 AF: 16x FPS:60 | Yumiyoyo |
^3.0-374 | Windows 7 x64 | Intel Core i5-2500K @ 3.3GHz | ATI Radeon HD 5770 | Perfect, piano didn't play even using xaudio2. | zacker |
3.0-750 | Linux Ubuntu 12.04.1 x86_64 | Intel Core i5-3570K @ 4.72GHz | AMD Radeon HD 7850 | Res: 1920x1080 / Internal Resolution: x4 AA:16xQ-CSAA / AF: 16x FPS:60 / Vsync / Fullspeed + DSP LLE + OpenMP Decoder Textures + 16/9 Hack ingame work !!! =D / Screens Capture Here | Tikilou |
Gameplay Screenshots
Gameplay Videos
- Capcom (Developer)
- Nintendo (Publisher)
- Australia (Release region)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Capcom (Publisher)
- Resident Evil (Series)
- 2002 (Initial release year)
- Survival horror (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- Texture Cache Accuracy (Config Required)
- Audio Backend (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (CPU): AMD
- Tested On (GPU):
- Tested On (Release): 3.0
- Tested On (OS): Linux
- Tested On (GPU): Intel
- Tested On (GPU): AMD
- Tested On (OS): macOS
- Untested for 10000+ revisions
- GameCube games