TimeSplitters: Future Perfect
Jump to navigation
Jump to search
TimeSplitters: Future Perfect | |
---|---|
Developer(s) | Free Radical Design |
Publisher(s) | EA Games |
Platform(s) | GameCube |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer (co-op) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
TimeSplitters: Future Perfect is a 2005 first-person shooter video game developed by Free Radical Design and published by EA Games for the PlayStation 2, Xbox, and GameCube video game consoles.
Problems
Game needs MMU enabled to run, runs rather slowly as a result.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with TimeSplitters: Future Perfect since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7480 | Linux Ubuntu 10.04 Lucid Lynx | Intel Core 2 Duo E8400 | ATI Radeon HD 4850 | Playable, small graphic corruptions, game slow in spite of good framerate, stuttering. | Dark Fread |
3.0 | Windows 7 x64 | Intel Core i7-3720QM @ 2.6GHz | nVidia GT 650M | Game consistently stutters. The game is "playable", but too inconsistent for smooth gameplay. | Pyro Paper Planes |
Gameplay Videos
Categories:
- Free Radical Design (Developer)
- EA Games (Publisher)
- First-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Co-op (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (GPU):
- Untested for 10000+ revisions
- GameCube games