Final Fantasy Crystal Chronicles: My Life as a King
Final Fantasy Crystal Chronicles: My Life as a King is a video game developed for the WiiWare service of the Wii console by Square Enix. Square Enix decided to make a game for the WiiWare service that would be high profile, and it was decided that the game would be a simulation game and, later in development, a Final Fantasy title.
Final Fantasy Crystal Chronicles: My Life as a King | |
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Developer(s) | Square Enix |
Publisher(s) | Square Enix |
Series | Final Fantasy Crystal Chronicles |
Platform(s) | WiiWare |
Genre(s) | City-building game |
Mode(s) | Single-Player |
Input methods | Wii Remote + Nunchuk, Classic controller, GameCube controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Final Fantasy Crystal Chronicles: My Life as a King since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
2.0 | Windows XP | AMD Athlon II x2 215 @ 3.45GHz | nVidia GeForce 7025 | working but slow :( | |
r7335 | Windows 7 x64 | AMD Phenom II 720 BE @ 3.2GHz | ATI Radeon HD 4850 | Working at 20-30fps with fps-limit.Many slowdowns to 20fps | ultramann |
r7671 | Windows 7 x64 | Intel Core i7 @ 2GHz | nVidia GeForce GTX 460M | Working at 40-70fps with fps-limit. Many slowdowns to 15fps | firrae |
3.0-305 | Windows 7 x64 | AMD Phenom II x4 @ 3.2GHz | ATI Radeon HD 6570 | 30fps with 2x AA, 16x AF, 1.5x Internal Resolution | Kritis |