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Ghostbusters: The Video Game
Ghostbusters: The Video Game | |
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Developer(s) | |
Publisher(s) | Atari |
Platform(s) | Wii |
Release date(s) | NA June 16, 2009 EU November 6, 2009 AUS November 12, 2009 |
Genre(s) | Action game, third-person shooter |
Mode(s) | Single player, Multiplayer |
Input methods | Wii Remote, Nunchuk, Wii Zapper |
Compatibility | 4 Playable |
GameIDs | |
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Ghostbusters: The Video Game is a 2009 cross-platform action game based on the Ghostbusters film franchise. Terminal Reality developed the Windows, PlayStation 3, and Xbox 360 versions, while Red Fly Studio developed the PlayStation 2, PlayStation Portable, and Wii versions, and Zen Studios developed the Nintendo DS version. The game was released after several delays in development and multiple publisher changes. In North America, all versions of the game were published by Atari, while publishing in Europe for the PlayStation 2, PlayStation Portable and PlayStation 3 versions was handled by Sony Computer Entertainment.
The game follows the player's character as a new recruit in the Ghostbusters, a team of parapsychologists who pursue and capture ghosts. The game features elements of typical third-person shooters, but instead of using a traditional gun, players are equipped with a "Proton Pack", a laser beam-like weapon, and a ghost trap to fight and capture ghosts. The game's plot is set two years after Ghostbusters II, around Thanksgiving in 1991, with the Ghostbusters team training the player's character while investigating paranormal activities in New York.
Problems
When using the HLE sound engine, voices may be pitched too deep. Use LLE to fix this.