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Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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Mario makes his debut on the Nintendo GameCube with '''''Super Mario Sunshine'''''. On a vacation away from the Mushroom Kingdom, Mario finds himself in a messy situation on the island of Delphino, where a Mario look alike has been causing all kinds of trouble. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride. Mario makes use of a new water pack, which allows him to hover, launch, and rocket around levels, as well as spray enemies with. Mario has never had so many cool new moves, or looked so good in 3D. | Mario makes his debut on the Nintendo GameCube with '''''Super Mario Sunshine'''''. On a vacation away from the Mushroom Kingdom, Mario finds himself in a messy situation on the island of Delphino, where a Mario look alike has been causing all kinds of trouble. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride. Mario makes use of a new water pack, which allows him to hover, launch, and rocket around levels, as well as spray enemies with. Mario has never had so many cool new moves, or looked so good in 3D. | ||
== Problems == | == Problems == | ||
=== Goo/Oil Behaves Oddly === | === Goo/Oil Behaves Oddly === | ||
*Under Direct3D, Anisotropic Filtering above 1x makes the goo disappear. OpenGL doesn't seem to have this issue. | *Under Direct3D, Anisotropic Filtering above 1x makes the goo disappear. OpenGL doesn't seem to have this issue. | ||
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=== AR Codes Cause Crash === | === AR Codes Cause Crash === | ||
If certain Action Replay codes are activated, then the game may crash upon trying to return to a completed level. This has been confirmed with a "Press B to run fast" code. To solve the problem, simply disable the code. | If certain Action Replay codes are activated, then the game may crash upon trying to return to a completed level. This has been confirmed with a "Press B to run fast" code <!-- please provide it here while you can -->. To solve the problem, simply disable the code. | ||
=== {{s}}High-Pitched Sounds{{/s}} === | === {{s}}High-Pitched Sounds{{/s}} === | ||
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In older revisions of Dolphin, grass doesn't render properly in Red Coin Field. | In older revisions of Dolphin, grass doesn't render properly in Red Coin Field. | ||
{{image|SuperMarioSunshine_Grass_Bug.jpg|Funky grass|br}} | {{image|SuperMarioSunshine_Grass_Bug.jpg|Funky grass|br}} | ||
== Enhancements == | |||
=== 16:9 Aspect Ratio Fix === | |||
The built-in Widescreen Hack causes various reflection issues. The following AR codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. | |||
==== NTSC ==== | |||
<pre>04416B74 3F9A7643</pre> | |||
==== PAL ==== | |||
<pre>0440E0D4 3F9A7643</pre> | |||
=== 60FPS === | |||
By adding the patches below, enabling one, and setting the Framelimit to 60, Super Mario Sunshine will run at 60FPS. See [https://dolphin-emu.org/blog/2015/02/07/game-modification-60-fps-hacks/ Game Modification: 60FPS Hacks in Dolphin] for more details. | |||
<pre> | |||
$60FPS Patch | |||
0x804167B8:dword:0x3F600000 | |||
$Smoother 60FPS Patch, but breaks things | |||
0x804167B8:dword:0x3F800000</pre> | |||
The patch that breaks things won't allow you you to enter worlds accessed via rainbow goop on walls, and may cause problems with defeating Shadow Mario. | |||
== Configuration == | == Configuration == |
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