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| Also, pause many times could trigger it. This occurs on both '''DSP-HLE''' and '''DSP-LLE''', inclusive '''DSP-LLE Interpreter'''. | | Also, pause many times could trigger it. This occurs on both '''DSP-HLE''' and '''DSP-LLE''', inclusive '''DSP-LLE Interpreter'''. |
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| === {{s}}Freezes and Crashes{{/s}} ===
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| ==== {{s}}Freeze at some 'Chapter' load screen{{/s}} ====
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| Game freezes when load screen appears since {{revision|4.0-4169}}:
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| * Chapter 1, Level 1
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| * Chapter 3, Level 2
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| * Chapter 4, Level 1 - Random freeze
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| Fixed by enable Floating Point Result Flag.
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| ==== {{s}}Crash at Chapter 3, Level 3 load screen{{/s}} ====
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| Emulator crashes with any configuration. A ''HLE system tried to call a undefined HLE function 0.'' information dialog appears if MMU is enabled, else the emulator simply closes it unexpectedly. Occurs since {{revision|4.0-3482}}. Fixed by enable Floating Point Result Flag.
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| ==== {{s}}Crashing at the Main Menu{{/s}} ====
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| Without MMU emulation, this game will crash at the main menu. MMU is not longer required to run since {{revision|4.0-2444}}.
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| | = |
| | = |
| | = |
| == Configuration == | | == Configuration == |
| <!--A full list of options is available at Template:Config/doc--> | | <!--A full list of options is available at Template:Config/doc--> |