Turok: Evolution: Difference between revisions

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5.0 fixed issues clean-up
m (Text replacement - " x64" to "")
(5.0 fixed issues clean-up)
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Also, pause many times could trigger it. This occurs on both '''DSP-HLE''' and '''DSP-LLE''', inclusive '''DSP-LLE Interpreter'''.
Also, pause many times could trigger it. This occurs on both '''DSP-HLE''' and '''DSP-LLE''', inclusive '''DSP-LLE Interpreter'''.


=== {{s}}Freezes and Crashes{{/s}} ===
==== {{s}}Freeze at some 'Chapter' load screen{{/s}} ====
Game freezes when load screen appears since {{revision|4.0-4169}}:
* Chapter 1, Level 1
* Chapter 3, Level 2
* Chapter 4, Level 1 - Random freeze
Fixed by enable Floating Point Result Flag.
==== {{s}}Crash at Chapter 3, Level 3 load screen{{/s}} ====
Emulator crashes with any configuration. A ''HLE system tried to call a undefined HLE function 0.'' information dialog appears if MMU is enabled, else the emulator simply closes it unexpectedly. Occurs since {{revision|4.0-3482}}. Fixed by enable Floating Point Result Flag.
==== {{s}}Crashing at the Main Menu{{/s}} ====
Without MMU emulation, this game will crash at the main menu. MMU is not longer required to run since {{revision|4.0-2444}}.


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== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->

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