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(i forgot bout the stable release thing, oops) |
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:GameCubeSystemMenu.png|350px]] | |image = [[File:GameCubeSystemMenu.png|350px]] | ||
|channeltype = Pre-installed | |||
|developer = Nintendo | |developer = Nintendo | ||
|released = {{vgrelease|JP=September 14, 2001|NA=November 18, 2001|EU=May 3, 2002|AUS=May 17, 2002}} | |released = {{vgrelease|JP=September 14, 2001|NA=November 18, 2001|EU=May 3, 2002|AUS=May 17, 2002}} | ||
|genre = Utility | |||
|genre = Utility | |input = GameCube Controller | ||
|input = GameCube Controller | |||
|forumlink = http://forums.dolphin-emu.org/showthread.php?tid=26826 | |forumlink = http://forums.dolphin-emu.org/showthread.php?tid=26826 | ||
}} | }} | ||
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=== Inserting a Disc / Changing Discs === | === Inserting a Disc / Changing Discs === | ||
To insert a disc or change discs, right click on any game in the game list and select "Change Disc", or use File > Change Disc. The GameCube menu has regional lockout mechanism in place, so when there's a region difference between the GameCube menu and disc, you will receive the message "The disc could not be read". | To insert a disc or change discs, right click on any game in the game list and select "Change Disc", or use File > Change Disc. The GameCube menu has regional lockout mechanism in place, so when there's a region difference between the GameCube menu and disc, you will receive the message "The disc could not be read". | ||
=== Cheats, Savestates, Game INIs Not Working After Disc Change === | |||
When emulating a GameCube, Dolphin only recognizes the first thing loaded as the game that is being played. So while changing the disc during the GameCube BIOS menu, for example, [[Super Smash Bros. Melee]] was loaded from the Game List, and then change disc and load [[Super Mario Sunshine]], the game cheats, game-specific settings, and even any savestates made will be for Melee and not Super Mario Sunshine. | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Disc Swapping Hang === | |||
Since at least {{revision|5.0-9241}}, when using Dolphin's "Change Disc" feature in the GameCube Main Menu, switching between certain combinations of discs will cause the menu to hang. This does not occur on Interpreter. See {{issue|11503}}. | |||
=== Flickering/Stretchy Menu === | === <s>Flickering/Stretchy Menu</s> === | ||
The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue. | The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue. Fixed with Hybrid XFB in {{revision|5.0-5874}}. | ||
{{image|GCSys-WithoutXFB.png|Stretchy and flickers}} | {{image|GCSys-WithoutXFB.png|Stretchy and flickers}} | ||
{{image|GameCubeSystemMenu.png|What should display|br}} | {{image|GameCubeSystemMenu.png|What should display|br}} | ||
=== <s>Missing Music/Incorrect Audio</s> === | === <s>Missing Music/Incorrect Audio</s> === | ||
Despite the fixes {{revision|4.0-7286}} made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. Refer {{Issue|7980}}. Fixed in {{revision|5.0-4452}} | Despite the fixes {{revision|4.0-7286}} made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. Refer {{Issue|7980}}. Fixed in {{revision|5.0-4452}} | ||
}}}} | }}}} | ||
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<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|cpuengine = Interpreter | |||
|cpuenginenotes = Fixes disc swap hang | |||
|skipbios = Off | |skipbios = Off | ||
|skipbiosnotes = Run BIOS, hold A as the GameCube logo animates to enter | |skipbiosnotes = Run BIOS, hold A as the GameCube logo animates to enter | ||
}} | }} | ||
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{{VersionCompatibilityVersion|3.0|****|Support added, requires LLE audio}} | {{VersionCompatibilityVersion|3.0|****|Support added, requires LLE audio}} | ||
{{VersionCompatibilityVersion|4.0-7286|****|HLE Screeching fixed, audio improved but not perfect}} | {{VersionCompatibilityVersion|4.0-7286|****|HLE Screeching fixed, audio improved but not perfect}} | ||
{{VersionCompatibilityVersion|5.0-4452|****|HLE audio fixed}} | |||
{{VersionCompatibilityVersion|5.0-4452|*****|Hybrid XFB corrects flickering}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | {{VideoGallery | ||
|vid1= | |vid1=NpoSxNA8GoA|cap1=GameCube Menu Walkthrough - Dolphin Emulator 5.0 | ||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Zelda ucode games]] | [[Category:Zelda ucode games]] |
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