Rhythm Heaven Fever: Difference between revisions

Dolphin 2407 fixed problems cleanup
m (General maintenance with AutoWikiBrowser in Bot mode)
(Dolphin 2407 fixed problems cleanup)
 
Line 14: Line 14:
== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Micro-Row Main Level</s> ===
The main Micro-Row level will not play properly, instead a frozen frame from the practice level will appear on-screen until the music is complete.
This can be fixed by either disabling "Store EFB copies to Texture Only" before or during the level, or changing the accuracy of the Texture Cache to any state once you see the frozen frame. Fixed since {{revision|5.0-12123}}.
=== <s>Shrimp Shuffle</s> ===
* Game flashes black with a heavy slowdown during gameplay. Fixed by enabling "External Frame Buffer (XFB)". Fixed with Hybrid XFB in {{revision|5.0-5874}}.
* Forcing texture filtering may cause the sea in Shrimp Shuffle to render incorrectly with thin vertical lines. Resolved in a revision near to {{Revision|5.0-8909}}. This may also be caused by using anti-aliasing.
{{image|SOME01-7.png|Notice the vertical lines in the sea and the sand}}
{{image|SOME01-6.png|Correct Rendering|br}}
=== <s>Micro-Row Practice Level</s> ===
If Disable External Frame Buffer is checked, during the practice level for Micro-Row the screen will turn completely black randomly. To get around this, enable the external frame buffer or skip the practice level. Fixed with Hybrid XFB in {{revision|5.0-5874}}.
}}}}
}}}}