Xenoblade Chronicles: Difference between revisions

(Purged duplicate config entries. It would appear the second set were intended for some other option, but I can't tell which.)
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
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{{testing/entry|revision=7719|OS=WIndows 7 x64|CPU=Intel i7-920 @ 3.2ghz|GPU=nVidia GeForce GTX 560 Ti|result= PAL Version Tested; plays nearly perfect. Sound distortion is still present and prominent during battles.  Happens occasionally during cutscenes. Turning on DSP LLE may or may not fix issue. |tester=Getz2oo3}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel i5-2500k @ 4.5Ghz|GPU=nVidia GeForce GTX 480|result=PAL version tested; Nearly perfect, very rare sound popping and crackling; Used www.xtemu.com x64 build; Settings were JITIL Recompiler, Lock Threads to Cores, Disable Audio Throttle, XAudio2/48000Hz|tester=Brumbek}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel i5-2500k @ 4.5Ghz|GPU=nVidia GeForce GTX 480|result=PAL version tested; Nearly perfect, very rare sound popping and crackling; Used www.xtemu.com x64 build; Settings were JITIL Recompiler, Lock Threads to Cores, Disable Audio Throttle, XAudio2/48000Hz|tester=Brumbek}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel Core i5-520M @ 2.4Ghz|GPU=nVidia GeForce GT 330M 256MB|result=PAL version tested; Very playable, sound is a bit choppy when in battles with a lot of enemies; Game runs between 75% and 100% speed.  No crashes at approximately 4 hours of gameplay|tester=Thunderbolt}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel Core i5-520M @ 2.4Ghz|GPU=nVidia GeForce GT 330M 256MB|result=PAL version tested; Very playable, sound is a bit choppy when in battles with a lot of enemies; Game runs between 75% and 100% speed.  No crashes at approximately 4 hours of gameplay|tester=Thunderbolt}}
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