Input Syntax
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As found by right-clicking the button in GameCube, Wiimote, and Hotkey configuration windows.
Assignment Buttons
When opening Configuring Controller window the text cursor will be placed on beginning of lines in small text field.
Detect | It will automatically highlight the selected input in the list which can save your time looking through there. It will wait for input from the selected device in Device dropdown for 3 seconds. |
---|---|
Select | Assigns the selected input from the list to the current text cursor location in small text field. |
| OR | Similar to Select, it types " | " before a selected input. |
& AND | Similar to Select, it types " & " before a selected input. |
! NOT | Similar to Select, it types "!" before a selected input.
|
+ ADD | Similar to Select, it types " + " before a selected input. |
Parameter Examples
Guide | `DInput/0/Keyboard Mouse:RMENU` & `DInput/0/Keyboard Mouse:RETURN`
For some reason the first two parameters don't work.
`Shoulder L` & Guide | `DInput/0/Keyboard Mouse:RMENU` & `DInput/0/Keyboard Mouse:RETURN`
! NOT
Command will always active unless this input is triggered.
!`Pad W`
Command will active when Button X is pressed, but it won't be triggered when Pad W is also pressed.
!`Pad W` & `Button X`
The first two parameters will not work anymore.
!`Pad W` & `Button X` | !`Pad E` & `Button B`
However this will work alright.
`Button X` & !`Pad W` | `Button B` & !`Pad E`