Final Fantasy Crystal Chronicles
Final Fantasy Crystal Chronicles is a 2003 action role-playing game for the Nintendo GameCube. It is a spin-off of the Final Fantasy series, and spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004 and in Europe and Australia on March 12, 2004.
Problems
Audio Problems
The game's music often becomes distorted and on slower computers the music can become desynchronized.
Graphics Glitches
Safe texture cache must be enabled in the video plug-in.
Multiplayer Support via VBA
Multiplayer support via VBA is currently broken, refer issue 3177.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 1 | Unclear if 'Position 4' is safe |
Version Compatibility
The graph below charts the compatibility with Final Fantasy Crystal Chronicles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7367 | Windows 7 x64 | AMD Phenom II 720 BE @ 3.2GHz | ATI Radeon HD 4850 | Works playable | ultramann |
r7367 | Windows XP | AMD Athlon II X2 215 @ 3.45GHz | nVidia GeForce 7025 | Game doesn't go after intro cutscene - constantly showing some book. No audio in intro. White squares in menu. | †.fl.l). |
r7482 | Windows 7 x64 | AMD Phenom II X4 965 BE @ 3.4GHz | AMD Radeon HD 6850 | Works playable, some slowdowns at the intro | Digital hunter |
r7482 | Windows XP | AMD Athlon II X2 215 @ 3.45GHz | nVidia GeForce 7025 | only black screen | †.fl.l). |
r7505 | Windows 7 x64 | Intel Pentium Dual Core T4300 @ 2.1GHz | ATI Mobility Radeon 3650 | Only Black screen still no matter what settings | WordsMyth |
r7571 | Windows XP x86 | Intel Core2 Quad Q9550 @ 2.83GHz | nVidia GeForce GTX 260 | NTSC version stutters occasionally during cutscenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have. | nykotik |
r7617 | Windows 7 x64 | AMD Athlon II X4 630 @ 2.8GHz | nVidia GeForce GTX 460 | Works with the dx9 graphics plugin but not with the dx11 | ChaosGiant |
r7717 | Windows 7 x64 | Intel Core i5-2410M @ 2.3GHz | nVidia GeForce GT 540M | Similar to an earlier entry on an nVidia card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested. | LtCaptain |
3.0-167 | Windows 7 x64 | AMD Phenom II 965 BE @ 3.7GHz | nVidia GeForce 560 Ti | Work great. No issues using DX11 Renderer | Hellbringer616 |
3.0-226 | Windows 7 x64 | AMD Tricore | Radeon | NTSC version works playable and fine, PAL version gives the same black screen issues other testers have | Lob3zNo |
3.0-505 | Windows 7 x64 | Intel Core i7-980 @ 2.8GHz | ATI Radeon HD 5800 | PAL: Map Screen Black, No Sound, Dolphin Crashes at Saving-process | Jackall4BDN |
Gameplay Videos
- The Game Designers Studio (Developer)
- Square Enix (Publisher)
- Nintendo (Publisher)
- Final Fantasy Crystal Chronicles (Series)
- Action Role-Playing (Genre)
- Single-Player (Game mode)
- Multiplayer (Game mode)
- Gamecube Controller (Input supported)
- GameBoy Advance (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (GPU):
- Tested On (GPU): AMD
- Tested On (CPU): Intel
- Tested On (Release): 3.0
- Untested for 10000+ revisions
- GameCube games