1080° Avalanche: Difference between revisions

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LAN mode, not online mode
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|developer = Nintendo Software Technology
|developer = Nintendo Software Technology
|publisher = Nintendo
|publisher = Nintendo
|series    = ''1080° Snowboarding''
|series    = 1080° Snowboarding
|released = {{vgrelease|EU=November 28, 2003|NA=December 1, 2003|JP=January 22, 2004}}
|released = {{vgrelease|EU=November 28, 2003|NA=December 1, 2003|JP=January 22, 2004|KO=March 12, 2004}}
|genre    = Sports, Snowboarding, Racing
|genre    = Sports, Snowboarding, Racing
|modes    = Single-player, Multiplayer (4), Online (16)
|modes    = Single-player, Multiplayer (4), LAN (16)
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-1080%C2%B0-avalanche
|forumlink = http://forums.dolphin-emu.org/Thread-gc-1080%C2%B0-avalanche
}}
}}


'''''1080° Avalanche''''' ('''''1080° Silverstorm''''' (テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu) in Japan) is a snowboarding game for the Nintendo [[GameCube]]. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one [[GameCube|GameCubes]] as well as LAN play with up to four [[GameCube|GameCubes]].
'''''1080° Avalanche''''' ('''''1080° 애벌랜츠''''' in Korea) (aka '''''1080° Silverstorm''''' ('''''テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu''''') in Japan) is a snowboarding game for the Nintendo [[GameCube]]. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one [[GameCube|GameCubes]] as well as LAN play with up to four [[GameCube|GameCubes]].
 
== Emulation Information ==
=== Logging Lag ===
DTK audio games (such as 1080 Avalanche) will lag heavily if the file monitor log is enabled while playing.  It is recommended to disable logging before playing this, or any other, DTK audio title.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Enhancements ==
== Enhancements ==
=== Widescreen patch ===
=== Widescreen Patch ===
The Widescreen Hack fails to work for this title. 16:9 rendering for races can be enabled with the following Gecko codes.


NTSC-U:
==== NA ====
 
<pre>$16:9 Widescreen
<pre>
042E3E1C 3FE38E39
04003B00 3C003FF3
042E2928 3F9F49F5
04003B04 6000CF3D
04003B08 901C02A8
04003B0C C05C02A8
04003B10 48062D94
040668A0 4BF9D260
</pre>
</pre>


PAL:
==== EU ====
 
<pre>$16:9 Widescreen
<pre>
04003B00 3C003FF3
04003B00 3C003FF3
04003B04 6000CF3D
04003B04 6000CF3D
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|efb2texonly              = On
|efb2texonlynotes          = Prevents corrupted player/snow textures, and blacked out player images in the HUD.
}}
}}


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{{testing/entry|revision=3.0-370|OS=Windows 7|CPU=AMD Phenom II X4 @ 3.4GHz|GPU=ATI Radeon HD 5700|result=Gameplay and menu contain major audio distortion and performance issues, can be fixed by setting Framelimit to "Audio" or "Auto". Leads to major slowdowns if "Enable DTK Music" is also selected. The game can only be played without music ("Enable DTK Music" not selected).|tester=RicciR}}
{{testing/entry|revision=3.0-370|OS=Windows 7|CPU=AMD Phenom II X4 @ 3.4GHz|GPU=ATI Radeon HD 5700|result=Gameplay and menu contain major audio distortion and performance issues, can be fixed by setting Framelimit to "Audio" or "Auto". Leads to major slowdowns if "Enable DTK Music" is also selected. The game can only be played without music ("Enable DTK Music" not selected).|tester=RicciR}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=NVIDIA GeForce GTX 670|result=With all logs disabled in Log Configuration, the audio sounds perfect, even with DSP-HLE. Runs at 60FPS solid at 2560x1440 with an IR of 4x Native.|tester=IDGeek121}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=NVIDIA GeForce GTX 670|result=With all logs disabled in Log Configuration, the audio sounds perfect, even with DSP-HLE. Runs at 60FPS solid at 2560x1440 with an IR of 4x Native.|tester=IDGeek121}}
{{testing/entry|revision=4.0-9440|OS=Windows 10|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6650|result=Works at 40/50FPS, more or less playable.|tester=francis}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
|vid1=hEDdfqtcGS8|cap1=Dolphin Emulator 4.0.1 - 1080° Avalanche (1080p HD) - Nintendo GameCube
|vid1=VWdAYGV9uQ0|cap1=1080 Avalanche on Dolphin Wii/GC Emulator (HQ)
|vid2=JH1toEcEwuI|cap2=1080 Avalanche (GC) on Dolphin Wii/GC Emulator
|vid2=JH1toEcEwuI|cap2=1080 Avalanche (GC) on Dolphin Wii/GC Emulator
|vid3=Po5xRnQHe0c|cap3=1080° Avalanche - NGC -Dolphin - 1080p
|vid3=hEDdfqtcGS8|cap3=Dolphin Emulator 4.0.1 - 1080° Avalanche (1080p HD) - Nintendo GameCube
|vid4=VWdAYGV9uQ0|cap4=1080 Avalanche on Dolphin Wii/GC Emulator (HQ)
|vid4=lpbo7bivgno|cap4=Dolphin 5.0 - 1080 Avalanche - 4K Internal Test
|vid5=vyTf12vG1EE|cap5=Dolphin Emulator 5.0-1691 - 1080° Avalanche (1080p HD) - Nintendo GameCube
|vid6=VgICXVDNIYM|cap6=1080 Avalanche (Dolphin) {5.0} (Game Cube)
|vid7=h2jGMJViVgM|cap7=1080° Avalanche [PAL][Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:GameCube Games with BBA-Modem Support]]
[[Category:GameCube Games with BBA-Modem Support]]

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