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A Ressha de Ikou III
A Ressha de Ikou III | |
---|---|
Developer(s) | Artdink |
Publisher(s) | Artdink |
Platform(s) | Virtual Console, TurboGrafx-16 |
Release date(s) | TurboGrafx-16 JP June 11, 1993 Virtual Console JP November 20, 2007 |
Genre(s) | Strategy |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
Dolphin Forum thread |
A Ressha de Ikou III places players in command of a railway company. There are no rival companies; the player controls the only one in the city and as a result the game is fairly open-ended. A-Train III is the first game in the series to use of near-isometric dimetric projection to present the city, similar to Maxis's SimCity 2000. There are two types of transport that the player's company can take: passengers or building materials. The former is more likely to be profitable, but building materials allow the city to grow.
Problems
There are no reported problems with this title.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 1 (Safe) | Avoid stuttering video |
Version Compatibility
The graph below charts the compatibility with A Ressha de Ikou III since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Artdink (Developer)
- Artdink (Publisher)
- Japan (Release region)
- 1993 (Initial release year)
- Strategy (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- 0 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Untested
- Virtual Console games
- TurboGrafx-16 games