420
edits
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(→Problems: add issue report for random hanging problem) |
(→Hang when MMU is enabled: new section) |
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Due to improper GPU timings, frames finish too quickly and GBA games will randomly hang. Dualcore is more stable than Single Core, but both will hang fairly often. It can also hang in the menus. See {{issue|11724}}. | Due to improper GPU timings, frames finish too quickly and GBA games will randomly hang. Dualcore is more stable than Single Core, but both will hang fairly often. It can also hang in the menus. See {{issue|11724}}. | ||
=== Hang when MMU is enabled === | |||
If MMU is enabled, the version with Cheat Construction Kit functionality will hang upon making a choice in the menu. With MMU ''disabled'', several "Invalid write" messages will appear, along with other error messages, but the title will eventually boot. This does not affect earlier revisions. See {{issue|11724}}. | |||
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|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Fix freeze at boot | |dspenginenotes = Fix freeze at boot | ||
|mmu = Off | |||
|mmunotes = Fix hang when selecting menu items | |||
}} | }} | ||