| Progress Continues
We've already had 12929 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: July, August, and September 2020 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Advance Game Port
|Advance Game Port|
|Release date(s)|| EU October 24, 2003|
NA December 17, 2003
|Input methods||GameCube Controller|
The Datel Advance Game Port was a Game Boy Advance emulator for the Nintendo GameCube that allowed playing physical cartridges through a hardware peripheral. It also allowed creating cheats for Game Boy Advance games. Unlike the Game Boy Player, it uses software emulation, leading to compatibility problems with some games.
IPL ROM Dump Required
Advance Game Port will always crash at boot or freeze in a black screen unless Skip BIOS is disabled and DSP LLE is selected. Skip BIOS can only be disabled if an IPL dump from a real GameCube is present in User/GC.
Due to improper GPU timings, frames finish too quickly and GBA games will randomly hang. Dualcore is more stable than Single Core, but both will hang fairly often. It can also hang in the menus. See .
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Off||Fix crash at boot|
|LLE||Fix freeze at boot|
The graph below charts the compatibility with Advance Game Port since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8GHz||NVIDIA GeForce GTX 760||Can run games, but they crash randomly unfortunately. Requires an IPL dump to boot currently.||JMC47|