All-Star Baseball 2002: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = All-Star Baseball 2002
|image     = [[File:All-Star Baseball 2002.jpg|300px]]
|image       = [[File:All-Star_Baseball_2002.jpg|265px]]
|developer = Acclaim Studios Austin
|developer   = Acclaim Studios Austin
|publisher = Acclaim Entertainment
|publisher   = Acclaim Entertainment
|series   = All-Star Baseball
|series       = ''All-Star Baseball''
|released  = {{vgrelease|NA=November 17, 2001}}
|genre       = Sports (Traditional) Baseball Simulation
|genre     = Sports, Baseball
|modes       = Single-player, Multiplayer
|modes     = Single-player, Multiplayer (4)
|platforms    = Gamecube, PS2
|input     = GameCube Controller
|media        = 1 GC Optical Disc
|forumlink = http://forums.dolphin-emu.org/Thread-gc-all-star-baseball-2002--26964
|input       = Gamepad
}}
|size        = 1.35GB
|fps          = 30
|compatibility = {{ratingsGC|name=All-Star Baseball 2002}}}}


'''''All-Star Baseball 2002''''' is an Traditional Baseball Simulation game developed by Acclaim Studios Austin and published by Acclaim Entertainment for the Nintendo GameCube & PS2. It was released in the US on November 17, 2001. The series began in 1998 with the release of All-Star Baseball '99. The announcers John Sterling and Michael Kay have been added during the ballgame from 1998-2000 for N64. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005.
Marketed behind 4-Time World Series Champion and New York Yankee Shortstop, Derek Jeter, '''''All-Star Baseball 2002''''' brings to the GameCube its fantastic double play combination of superior game-play and outstanding graphics. In fact, the All-Star Baseball franchise is so strong, it has the distinction of being selected twice as Baseball Game Of The Year!


== Problems ==
== Problems ==
===Highlighted Menu Items===
{{Problems|{{#vardefineecho:problems|
Items in the menu do not appear to be highlighted as they should be. To fix this, enable "Accurate Texture Cache" in your video plugin's configuration.
 
'''Examples:'''
 
Without "Accurate Texture Cache"
 
[[File:Asb02woacctexcache1.jpg|450px]][[File:Asb02woacctexcache2.jpg|450px]]
 
With "Accurate Texture Cache"
 
[[File:Asb02withacctexcache1.jpg|450px]][[File:Asb02withacctexcache2.jpg|450px]]


===Player Shadows===
Shadows of players appear glitchy. I found no fix for this. In the picture below you'll see double shadows are cast off the batter and are squiggly.


[[File:Asb02shadows.jpg]]
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              = Enabled
|dualcorenotes        =
|idleskipping          = Enabled
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|recompiler            =
|recompilernotes      =
|graphicsplugin        = DX11
|graphicspluginnotes  = Enable "Accurate Texture Cache" to fix highlighting of menu items
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|safetexturecache      =
|safetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspplugin            = LLE Plugin
|dsppluginnotes        = Use LLE. HLE slows down game play considerably.
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
}}
}}
== Version Compatibility ==
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|6931|****|}}
{{VersionCompatibilityVersion|4.0-9469|*****|Perfect}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=6931|OS=Windows 7 Ultimate(x64)|CPU=Intel Core2Duo E7500 @ 3.75GHz|GPU=EVGA Geforce GTS 250 512MB|result=Fully Playable: 30 FPS with DX11 plug-in, OpenCL and "Accurate Texture Cache" enabled}}
{{testing/entry|revision=6931|OS=Windows 7|CPU=Intel Core 2 Duo E7500 @ 3.75GHz|GPU=NVIDIA GeForce GTS 250|result=Fully Playable: 30FPS with DX11 plug-in, OpenCL and "Accurate Texture Cache" enabled|tester=}}
|}
{{testing/entry|revision=4.0-9469|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect on all accounts.  Right down to how mediocre the game is!|tester=JMC4789}}
 
{{testing/end}}
 


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=k1gZNfc_ha8 All-Star Baseball 2002 - Gamecube - Running on Dolphin Emulator 64bit revision 6931]
{{VideoGallery
 
|vid1=hXDZWb2RNGg|cap1=Dolphin Emulator 4.0.2 - All-Star Baseball 2002 (1080p HD) - Nintendo GameCube
 
|vid2=k1gZNfc_ha8|cap2=All-Star Baseball 2002 - GameCube - Running on Dolphin Emulator 64bit revision 6931
|srv3=dailymotion|vid3=x1kxarw_all-star-baseball-2002-hd-on-dolphin-emulator_videogames|cap3=All Star Baseball 2002 HD (Dolphin Emulator)
|vid4=-kjjSqjHQ3E|cap4=All-Star Baseball 2002 [Gamecube] Dolphin 5.0 [1080p HD]
}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Sports games]]

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