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| {{Infobox VG | | {{Infobox VG |
| |title = All-Star Baseball 2002
| | |image = [[File:All-Star Baseball 2002.jpg|300px]] |
| |image = [[File:All-Star_Baseball_2002.jpg|300px|All-Star Baseball 2002]] | | |developer = Acclaim Studios Austin |
| |developer = Acclaim Studios Austin | | |publisher = Acclaim Entertainment |
| |publisher = Acclaim Entertainment | | |series = All-Star Baseball |
| |series = ''All-Star Baseball'' | | |released = {{vgrelease|NA=November 17, 2001}} |
| |genre = Sports <small>(Baseball)</small> | | |genre = Sports, Baseball |
| |modes = Single-Player, Multiplayer | | |modes = Single-player, Multiplayer (4) |
| |platforms = [[Nintendo GameCube]], PlayStation 2 | | |input = GameCube Controller |
| |media = GameCube Optical Disc, DVD
| | |forumlink = http://forums.dolphin-emu.org/Thread-gc-all-star-baseball-2002--26964 |
| |input = Gamepad
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| |size = 1.35GB | |
| |fps = 30
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| |compatibility = {{ratingsGC|name=All-Star Baseball 2002}}
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| }} | | }} |
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| '''''All-Star Baseball 2002''''' is a traditional baseball simulation game developed by Acclaim Studios Austin and published by Acclaim Entertainment for the [[Nintendo GameCube]] and PlayStation 2. It was released in the US on November 17, 2001. The series began in 1998 with the release of All-Star Baseball '99. The announcers John Sterling and Michael Kay have been added during the ballgame from 1998-2000 for [[Nintendo 64]]. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005. | | Marketed behind 4-Time World Series Champion and New York Yankee Shortstop, Derek Jeter, '''''All-Star Baseball 2002''''' brings to the GameCube its fantastic double play combination of superior game-play and outstanding graphics. In fact, the All-Star Baseball franchise is so strong, it has the distinction of being selected twice as Baseball Game Of The Year! |
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| == Problems == | | == Problems == |
| ===Highlighted Menu Items===
| | {{Problems|{{#vardefineecho:problems| |
| Items in the menu do not appear to be highlighted as they should be. To fix this, enable "Accurate Texture Cache" in your video plugin's configuration.
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| '''Examples:'''
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| Without "Accurate Texture Cache"
| | }}}} |
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| [[File:Asb02woacctexcache1.jpg|450px]][[File:Asb02woacctexcache2.jpg|450px]]
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| With "Accurate Texture Cache"
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| [[File:Asb02withacctexcache1.jpg|450px]][[File:Asb02withacctexcache2.jpg|450px]]
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| ===Player Shadows===
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| Shadows of players appear glitchy. I found no fix for this. In the picture below you'll see double shadows are cast off the batter and are squiggly.
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| [[File:Asb02shadows.jpg]]
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| == Configuration == | | == Configuration == |
| | <!--A full list of options is available at Template:Config/doc--> |
| {{Config | | {{Config |
| |dualcore = Enabled
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| |dualcorenotes =
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| |idleskipping = Enabled
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| |idleskippingnotes =
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| |dsplleonthread =
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| |dsplleonthreadnotes =
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| |hletheipll =
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| |hletheipllnotes =
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| |recompiler =
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| |recompilernotes =
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| |graphicsplugin = DX11
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| |graphicspluginnotes = Enable "Accurate Texture Cache" to fix highlighting of menu items
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| |forcefilter =
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| |forcefilternotes =
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| |widescreenhack =
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| |widescreenhacknotes =
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| |cpuefbaccess =
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| |cpuefbaccessnotes =
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| |safetexturecache =
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| |safetexturecachenotes =
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| |efbscaledcopy =
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| |efbscaledcopynotes =
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| |disablefog =
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| |disablefognotes =
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| |efbcopy =
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| |efbcopynotes =
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| |xfb =
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| |xfbnotes =
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| |realxfb =
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| |realxfbnotes =
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| |dspplugin = LLE Plugin
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| |dsppluginnotes = Use LLE. HLE slows down game play considerably.
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| |hleaudio =
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| |hleaudionotes =
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| |dtkmusic =
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| |dtkmusicnotes =
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| |jitdynarec =
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| |jitdynarecnotes =
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| |audiothrottle =
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| |audiothrottlenotes =
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| |audiobackend =
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| |audiobackendnotes =
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| }} | | }} |
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| | == Version Compatibility == |
| | {{VersionCompatibility}} |
| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> |
| | {{VersionCompatibilityVersion|6931|****|}} |
| | {{VersionCompatibilityVersion|4.0-9469|*****|Perfect}} |
| | {{VersionCompatibilityClose}} |
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| == Testing == | | == Testing == |
| {{Testing}} | | {{testing/start}} |
| <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> |
| {{Test Entry|revision=6931|OS=Windows 7 Ultimate(x64)|CPU=Intel Core2Duo E7500 @ 3.75GHz|GPU=EVGA Geforce GTS 250 512MB|result=Fully Playable: 30 FPS with DX11 plug-in, OpenCL and "Accurate Texture Cache" enabled|tester=}} | | {{testing/entry|revision=6931|OS=Windows 7|CPU=Intel Core 2 Duo E7500 @ 3.75GHz|GPU=NVIDIA GeForce GTS 250|result=Fully Playable: 30FPS with DX11 plug-in, OpenCL and "Accurate Texture Cache" enabled|tester=}} |
| |} | | {{testing/entry|revision=4.0-9469|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect on all accounts. Right down to how mediocre the game is!|tester=JMC4789}} |
| | {{testing/end}} |
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| == Gameplay Videos == | | == Gameplay Videos == |
| *[http://www.youtube.com/watch?v=k1gZNfc_ha8 All-Star Baseball 2002 - Gamecube - Running on Dolphin Emulator 64bit revision 6931]
| | {{VideoGallery |
| | | |vid1=hXDZWb2RNGg|cap1=Dolphin Emulator 4.0.2 - All-Star Baseball 2002 (1080p HD) - Nintendo GameCube |
| | | |vid2=k1gZNfc_ha8|cap2=All-Star Baseball 2002 - GameCube - Running on Dolphin Emulator 64bit revision 6931 |
| | |srv3=dailymotion|vid3=x1kxarw_all-star-baseball-2002-hd-on-dolphin-emulator_videogames|cap3=All Star Baseball 2002 HD (Dolphin Emulator) |
| | |vid4=-kjjSqjHQ3E|cap4=All-Star Baseball 2002 [Gamecube] Dolphin 5.0 [1080p HD] |
| | }} |
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| [[Category:GameCube games]] | | [[Category:GameCube games]] |
| [[Category:Sports games]]
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