Animal Crossing: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image = [[File:AnimalCrossingGC.jpg|300px]]
|image     = [[File:AnimalCrossingGC.jpg|300px]]
|developer = Nintendo EAD
|developer = Nintendo EAD
|publisher = Nintendo
|publisher = Nintendo
|released = {{vgrelease|JP=December 14, 2001|NA=September 15, 2002|AUS=October 17, 2003}}{{vgrelease|EU=September 24, 2004}}
|series    = Animal Crossing
|series = ''Animal Crossing''
|released = {{vgrelease|JP=December 14, 2001|NA=September 15, 2002|AUS=October 17, 2003|EU|September 24, 2004}}
|genre = Life simulation
|genre     = Life simulation
|modes = Single-player
|modes     = Single-player
|input = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|forumlink = http://forums.dolphin-emu.org/showthread.php?tid=26655
|forumlink = http://forums.dolphin-emu.org/showthread.php?tid=26655
}}
}}


'''''Animal Crossing''''' is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the ''Animal Crossing'' series have been sold.
'''''Animal Crossing''''' (aka '''''Doubutsu no Mori Plus''''' ('''''どうぶつの森+''''') in Japan) is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the ''Animal Crossing'' series have been sold.
 
== Emulation Information ==
=== Game Boy Advance <-> GameCube Connectivity===
'''NOTE''': Some versions of VBA-M may not work properly with the latest version of Dolphin.  To ensure compatibility, make sure to try various revisions of VBA-M.  The version of Dolphin after the GBA <-> GCN rewrite does not matter.
 
This title supports Game Boy Advance connection support can be supported via joybus emulation. Such requires VBA-M (r947 or newer) and a dump of GBA BIOS ([https://web.archive.org/web/20160404171014/http://wiki.pocketheaven.com/index.php?title=GBA_BIOS see here] for an excellent dump guide). To connect GBA:
#Launch Dolphin, start Animal Crossing.
#There is a special island that is unlocked with a GBA connection and you can play NES games on the GBA screen.
#In both cases, have one of the spare ports, choose GBA and run a compatible version of VBA-M
#Launch VBA-M, go to Options => Emulator and uncheck "Pause When Inactive". Then, go to Options => Link => Joybus options, mark "Enable Joybus Connection" and use default settings (127.0.0.1)
#After enabling joybus in VBA-M, Dolphin will freeze (don't panic, its OK!). Now load the GBA BIOS in VBA-M, after the splash screen Dolphin will recognize the joybus link and game will detect that a GBA was connected.
 
To those having issues, please remember to unblock Dolphin and VBA-M in your firewall, some may block joybus link, leaving Dolphin stuck in connection screen.


== Problems ==
== Problems ==
=== {{s}}NES Games: Bad Graphics{{/s}} ===
{{Problems|{{#vardefineecho:problems|
NES games are distorted by default.  They require RealXFB to display correctly due to scaling.  You can also avoid that by using Progressive Scan to play them without RealXFB.  Also playing them on the GBA works without RealXFB, obviously.
=== <s>NES Games: Bad Graphics</s> ===
NES games are distorted by default.  They require XFB Real to display correctly due to scaling.  You can also avoid that by using Progressive Scan to play them without RealXFB.  Also playing them on the GBA works without XFB Real. Fixed with Hybrid XFB in {{revision|5.0-5874}}.
 
}}}}
 
== Enhancements ==
=== HD Textures ===
[https://forums.dolphin-emu.org/Thread-animal-crossing-hd-texture-pack-october-7th-2018 Animal Crossing HD Texture Pack]
 
=== 16:9 Aspect Ratio ===
==== NA ====
<pre>$16:9 Widescreen
040037A0 3C608000
040037A4 C38337AC
040037A8 4805ACBC
040037AC 3FE38E39
0405E460 4BFA5340
</pre>
 
==== EU-English ====
<pre>$16:9 Widescreen
8C05F4BC 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805BD1C
040037AC 3FE38E39
0405F4C0 4BFA42E0
00000000 40000000
</pre>
 
==== EU-French ====
<pre>$16:9 Widescreen
8C05F37C 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805BBDC
040037AC 3FE38E39
0405F380 4BFA4420
00000000 40000000
</pre>
 
==== EU-German ====
<pre>$16:9 Widescreen
8C05F25C 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805BABC
040037AC 3FE38E39
0405F260 4BFA4540
00000000 40000000
</pre>
 
==== EU-Italian ====
<pre>$16:9 Widescreen
8C05F1FC 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805BA5C
040037AC 3FE38E39
0405F200 4BFA45A0
00000000 40000000
</pre>
 
==== EU-Spanish ====
<pre>$16:9 Widescreen
8C05F0DC 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805B93C
040037AC 3FE38E39
0405F0E0 4BFA46C0
00000000 40000000
</pre>
 
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use these ActionReplay codes to force the 60Hz mode.  
==== English ====
<pre>$60Hz
000BB6A1 00000009
000EF2C8 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000
</pre>
 
==== French ====
<pre>$60Hz
000BB561 00000009
000F0BA8 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000
</pre>
 
==== German ====
<pre>$60Hz
000BB441 00000009
000EFCE8 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000
</pre>
 
==== Italian ====
<pre>$60Hz
000BB3E1 00000009
000F0A68 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000
</pre>


=== {{s}}Real XFB: Blinds Effect{{/s}} ===
==== Spanish ====
If the External Frame Buffer is set to Real, after the Nintendo logo at the start of the game, there can sometimes be an odd effect where it seems like you are looking through some window blinds, only in technicolor fashion.  This only happens if the External Frame Buffer under Graphics > Hacks is set to Real, so to fix it just disable it.  This is fixed in the latest builds.
<pre>$60Hz
000BB2C1 00000009
000EFB68 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000
</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|xfb = On (If playing NES titles)
|xfbnotes = Fixes corrupted graphics when interlaced is set.
}}
}}


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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4789|***|}}
{{VersionCompatibilityVersion|4789|***|}}
{{VersionCompatibilityVersion|6676|****|}}
{{VersionCompatibilityVersion|6676|****|NES rendering issues}}
{{VersionCompatibilityVersion|5.0-5874|*****|NES rendering resolved with Hybrid XFB}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=6676|OS=Windows 7|CPU=AMD Tri core|GPU=NVIDIA GeForce 8800 GT|result=Runs stable, glitch with text limits at start of new game|tester=}}
{{testing/entry|revision=6676|OS=Windows 7|CPU=AMD Tri core|GPU=NVIDIA GeForce 8800 GT|result=Runs stable, glitch with text limits at start of new game|tester=}}
{{testing/entry|revision=7540|OS=Windows 7|CPU=Intel Core 2 Duo T6600 @ 2.2GHz|GPU=NVIDIA GeForce 230m GT|result=Perfect, text limit glitch|tester=GM3000}}
{{testing/entry|revision=7540|OS=Windows 7|CPU=Intel Core 2 Duo T6600 @ 2.2GHz|GPU=NVIDIA GeForce 230m GT|result=Perfect, text limit glitch|tester=GM3000}}
{{testing/entry|revision=7624|OS=Linux Ubuntu 10.04 Lucid Lynx_64|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @100%. I did not experience any of the issues mentioned above, perfect.|tester=keller999}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom 960T @ 4GHz|GPU=ATI Radeon HD 4200|result=Perfect ~60FPS 1080p|tester=LumbeeChief}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom 960T @ 4GHz|GPU=ATI Radeon HD 4200|result=Perfect ~60FPS 1080p|tester=LumbeeChief}}
{{testing/entry|revision=7624|OS=Ubuntu 10.04|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @100%. I did not experience any of the issues mentioned above, perfect.|tester=keller999}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=AMD Phenom II X4 955 BE|GPU=AMD Radeon HD 6570|result=Runs 100% never had a single glitch. Ran at 1440x900 with 16x AF and 8x AA.|tester=Kritis}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=AMD Phenom II X4 955 BE|GPU=AMD Radeon HD 6570|result=Runs 100% never had a single glitch. Ran at 1440x900 with 16x AF and 8x AA.|tester=Kritis}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Perfect ~50FPS|tester=Fabolous}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Perfect ~50FPS|tester=Fabolous}}
Line 48: Line 191:
{{testing/entry|revision=3.0-865|OS=Windows 7|CPU=Intel Core i5-480M|GPU=AMD Radeon HD 6550M|result=Runs perfect, no problems at all! been playing for the last 2 hours and it is a beast so fun! =)|tester=}}
{{testing/entry|revision=3.0-865|OS=Windows 7|CPU=Intel Core i5-480M|GPU=AMD Radeon HD 6550M|result=Runs perfect, no problems at all! been playing for the last 2 hours and it is a beast so fun! =)|tester=}}
{{testing/entry|revision=3.5-2319|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable, very few glitches, 90%~100% speed.|tester=Oddlyoko2K}}
{{testing/entry|revision=3.5-2319|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable, very few glitches, 90%~100% speed.|tester=Oddlyoko2K}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU|GPU=AMD Radeon HD|result=Works perfectly, GBA linking untested|tester=71.229.35.236}}
{{testing/entry|revision=4.0-1487|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless|tester=}}
{{testing/entry|revision=4.0-1487|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless|tester=}}
{{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR|tester=Xerxes}}
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR|tester=Xerxes}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game works perfectly.  RealXFB no longer causes issues.  GBA Linking works|tester=JMC47}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game works perfectly.  RealXFB no longer causes issues.  GBA Linking works|tester=JMC47}}
{{testing/entry|revision=4.0-8711|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA|tester=Shadow19231}}
{{testing/end}}
{{testing/end}}


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{{VideoGallery
{{VideoGallery
|vid1=v3BjYFbD5c8|cap1=Dolphin Emulator 4.0 - Animal Crossing (1080p HD) - Nintendo GameCube
|vid1=v3BjYFbD5c8|cap1=Dolphin Emulator 4.0 - Animal Crossing (1080p HD) - Nintendo GameCube
|vid2=qMYxf2mjRM0|cap2=(1080P) Animal Crossing gameplay on Dolphin
|vid2=isLUjBZ38W8|cap2=(60 FPS) Animal Crossing on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
|vid3=NXTSxlr3p0c|cap3=(1440p60) Animal Crossing (GameCube Ver.) Gameplay - Dolphin 5.0
|vid4=figpzu9NZTk|cap4=Animal Crossing [PAL][Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Zelda ucode games]]
[[Category:Zelda ucode games]]
[[Category:Ships with debugging symbols]]

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