Animal Crossing: City Folk: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:AnimalCrossingCityFolk.jpg|300px]]
|developer = Nintendo EAD
|developer = Nintendo EAD
|publisher = Nintendo
|publisher = Nintendo
|released={{vgrelease|United States|NA=November 16, 2008|CAN=November 17, 2008|JP=November 20, 2008|AUS=December 4, 2008}}
|series    = Animal Crossing
|series = ''Animal Crossing''
|released = {{vgrelease|NA=November 16, 2008}}{{vgrelease|JP=November 20, 2008|AUS=December 4, 2008}}{{vgrelease|EU=December 5, 2008|KO|January 28, 2010}}
|genre = Life Simulation
|genre     = Life simulation
|modes = Single-Player, Multiplayer <small>(Alternating)</small>
|modes     = Single-player, Online (4)
|dspcode = Nintendo
|input     = Wii Remote + Nunchuk, USB Keyboard, Wii Speak, Nintendo DS
|size =
|forumlink = https://forums.dolphin-emu.org/Thread-wii-animal-crossing-city-folk
|input = Wii Remote + Nunchuk, Wii Speak
|image = [[File:AnimalCrossingCityFolk.jpg|300px]]
}}
}}


'''''Animal Crossing: City Folk''''', known in European and Australian markets as '''''Animal Crossing: Let's Go to the City''''', is a life simulation video game for the [[Wii]] video game console, released on November 16, 2008 in the United States, November 17, 2008 in Canada, November 20, 2008 in Japan, December 4, 2008 in Australia and December 5, 2008 in Europe, and on January 28, 2010 in South Korea. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the ''Animal Crossing'' series.
'''''Animal Crossing: City Folk''''', known in European and Australian markets as '''''Animal Crossing: Let's Go to the City''''', is a life simulation video game for the [[Wii]] video game console. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the ''Animal Crossing'' series.
 
== Emulation Information ==
{{Problems/Shutdown|type=game's online functionality|date=May 20, 2014|source=https://www.nintendo.com/consumer/info/en_na/services-update.jsp}}
 
{{Problems/DS Connection}}


== Problems ==
== Problems ==
There are only a few small issues when playing this game:
{{Problems|{{#vardefineecho:problems|
* Sometimes there will be audio feedback when walking around town. Just enter a building to make it stop. Some music tracks can crackle lightly as well if using HLE. LLE will fix this problem.
 
* Yellow backgrounds can appear in the pattern editor and catalog. Doesn't effect anything negatively.
=== Hanging Saves ===
* Pattern editor does not work properly without enabling an accurate texture cache.
If you have WiiConnect24 enabled, the game will hang when saving and exiting. This can be disabled before entering the world in the in game "Other Things" menu. Refer {{issue|10200}}
* The observatory's telescope does not work.
 
* The camera doesn't show pictures. Just use Dolphin's screenshot button to capture images of the game.
 
}}}}
 
== Enhancements ==
=== Pattern Editor Blur ===
Setting "Texture Filtering" to "Force Linear" blurs the Pattern Editor.
{{image|ACCF_blur_issue.png|Blur example|br}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|forcefilter          = Off
|forcetexturefiltering      = Default
|forcefilternotes      = Gets rid of the blurriness in the pattern editor
|forcetexturefilteringnotes = Causes blurs in the pattern editor if set to "Force Linear"
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7695|****}}
{{VersionCompatibilityVersion|7695|****|}}
{{VersionCompatibilityVersion|4.0.2|****|Some SFX high pitched on HLE}}
{{VersionCompatibilityVersion|4.0-8329|****|Invisible fish in sea}}
{{VersionCompatibilityVersion|5.0|****|Invisible fish issue solved}}
{{VersionCompatibilityVersion|5.0-2849|****|Almost all bugs fixed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7695|OS=Windows 7 x86|CPU=Intel Pentium E5200 @ 3.3GHz|GPU=nVidia GeForce GTX 460|result=58-60 FPS|tester=DevWAR}}
{{testing/entry|revision=7695|OS=Windows 7|CPU=Intel Pentium E5200 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 460|result=58-60FPS|tester=DevWAR}}
{{testing/entry|revision=3.0-183|OS=Windows 7 x86|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=nVidia GeForce GTS 450|result=48-60 FPS|tester=Bwilliy}}
{{testing/entry|revision=3.0-183|OS=Windows 7|CPU=AMD Phenom II X4 840 @ 3.2 GHz|GPU=NVIDIA GeForce GTS 450|result=48-60FPS|tester=Bwilliy}}
{{testing/entry|revision=3.0-204|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T @ 3.2GHz|GPU=AMD Radeon HD 6970|result=60 FPS|tester=Fake-Messiah}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=AMD Phenom II X6 1090T @ 3.2 GHz|GPU=AMD Radeon HD 6970|result=60FPS|tester=Fake-Messiah}}
{{testing/entry|revision=3.0-638|OS=Windows 7 x64|CPU=Intel Core i5-3450 @ 3.1GHz|GPU=AMD Radeon HD 6570|result=60 FPS, game runs great.|tester=Emcitement}}
{{testing/entry|revision=3.0-638|OS=Windows 7|CPU=Intel Core i5-3450 @ 3.1 GHz|GPU=AMD Radeon HD 6570|result=60FPS, game runs great.|tester=Emcitement}}
{{testing/entry|revision=3.0-681|OS=Windows XP x86|CPU=Intel Core 2 Quad Q6600 @ 2.4GHz|GPU=ATI Radeon HD 4800|result=55-73% speed outside or in the city, 100% speed in buildings.|tester=coczero}}
{{testing/entry|revision=3.0-681|OS=Windows XP|CPU=Intel Core 2 Quad Q6600 @ 2.4 GHz|GPU=ATI Radeon HD 4800|result=55-73% speed outside or in the city, 100% speed in buildings.|tester=coczero}}
{{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 7850|result=60 FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=AMD Radeon HD 7850|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=AMD Phenom II X4 970 @ 3.5GHz|GPU=AMD Radeon HD 6870|result=60 FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=AMD Phenom II X4 970 @ 3.5 GHz|GPU=AMD Radeon HD 6870|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-749|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Ran well, there were bugs on water texture, the meant pattern issue was not found. Recent test|tester=EblfIYH}}
{{testing/entry|revision=3.0-868|OS=Windows 7|CPU=AMD Turion X2 Ultra @ 2.1 GHz|GPU=NVIDIA GeForce 9600M GT|result=30-60FPS|tester=GigaToni}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=AMD FX-6100 @ 3.4 GHz|GPU=AMD Radeon HD 6670|result=60FPS, running really smooth.|tester=SlimStyle}}
{{testing/entry|revision=3.5-1313|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.7 GHz|GPU=NVIDIA GeForce 9600M GT|result=30-60FPS|tester=GigaToni}}
{{testing/entry|revision=3.5-1313|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.7 GHz|GPU=NVIDIA GeForce GTX 680|result=60FPS, perfect emulation|tester=Megamew28}}
{{testing/entry|revision=3.5-1393|OS=Windows 8|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=AMD Radeon HD 4830|result=60FPS, Runs perfect, even the telescope works!|tester=ce}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU @ 3.4 GHz|GPU=AMD Radeon HD|result=Works perfectly!|tester=71.229.35.236}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=SFX sounds high pitched and music slightly distorted in HLE, but other things well.|tester=EblfIYH}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU @ 3.4 GHz|GPU=AMD Radeon HD|result=Works, but will not save. WiiConnect24 has not been set up.|tester=71.229.35.236}}
{{testing/entry|revision=4.0-330|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=56-60FPS, almost perfect. Everything works, including online play,
surprisingly.|tester=coreyfaure}}
{{testing/entry|revision=4.0-330|OS=Windows 7|CPU=Intel Core i7-4790K @ 4.6 GHz|GPU=AMD Radeon R9 290|result=60FPS, no glitches or errors spotted.|tester=MatthewDratt}}
{{testing/entry|revision=4.0-6144|OS=Windows 7|CPU=Intel Core i5-480M @ 2.67 GHz|GPU=NVIDIA GeForce GT 520M|result=50-60FPS, no glitches, minor audio errors|tester=TimberWolffe}}
{{testing/entry|revision=4.0-8122|OS=Windows 10|CPU=Intel Core i7-4930K @ 4 GHz|GPU=NVIDIA GeForce GTX 780|result=60FPS, minor FPS drop in menu when AA is turned on (Especially noticeable with 8x SSAA.)|tester=Cuyler}}
{{testing/entry|revision=4.0-8329|OS=Windows 10|CPU=Intel Core i5-4570K @ 4 GHz|GPU=AMD Radeon R9 280X|result=60FPS, graphical glitch: Invisible fish in the sea.|tester=SirBanjo}}
{{testing/entry|revision=4.0-8358|OS=Windows 10|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=AMD Radeon R9 390|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=44trent3}}
{{testing/entry|revision=4.0-9292|OS=Mac OS X 10.11.4|CPU=Intel Core i7-4600MQ @ 2.4 GHz|GPU=Intel HD 4600|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=1byte_}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Celeron B815 @ 1.6 GHz|GPU=Intel HD Graphics|result=35 - 60FPS(Mostly 60FPS). Everything works!|tester=angeloanan}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Everything fine, fish and distorted sound issues solved somewhere before {{revision|5.0}}|tester=EblfIYH}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-7200U @ 2.5 GHz|GPU=NVIDIA GeForce GT 920MX|result=60FPS with no lag / problem whatsoever. Tried with 2 times native resolution and still 60FPS.|tester=angeloanan}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i3 5020U @ 2.2 GHz|GPU=Intel HD Graphics 5500|result=Mostly 60FPS,(as long as you use native resolution), Stuttering now and then when entering new areas, but very playable.|tester=Sourbit}}
{{testing/entry|revision=5.0-1858|OS=Windows 10|CPU=Intel Q8200 @ 2.33 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result= 60FPS, no graphical errors present, slight stutter on entry to houses sometimes.|tester=DarkRaider8701}}
{{testing/entry|revision=5.0-2849|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=No stuttering or something look-alike found. 60FPS all game. Enabling WC24 and exiting will saving last forever and ever.|tester=EblfIYH}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|e0oMMrIHLlQ|Animal Crossing: Lets go to the City on Dolphin Wii/GC Emulator (720p HD)|br}}
{{VideoGallery
 
|vid1=e0oMMrIHLlQ|cap1=Animal Crossing: Lets go to the City on Dolphin Wii/GC Emulator (720p HD)
|vid2=Xy7rlrljGf4|cap2=Dolphin Emulator 4.0 - Animal Crossing: City Folk (1080p HD) - Nintendo Wii
|vid3=VtvtwCdp2NI|cap3=Animal Crossing: City Folk (4K / 2160p / 60fps) - Dolphin Emulator 5.0-15837 - Nintendo Wii
|vid4=7nyy7PkbfxI|cap4=Animal Crossing: City Folk Wii HD Gameplay (Dolphin 5.0-17950)
}}
{{Navigation/Animal Crossing}}
[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Life Simulation games]]
[[Category:WiiConnect24]]
[[Category:Multiplayer games]]
[[Category:Games with DS connectivity]]