Animal Crossing: City Folk
Animal Crossing: City Folk, known in European and Australian markets as Animal Crossing: Let's Go to the City, is a life simulation video game for the Wii video game console. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the Animal Crossing series.
Animal Crossing: City Folk | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | Animal Crossing |
Platform(s) | Wii |
Release date(s) | NA November 16, 2008 Maximum number of loops have been performed JP November 20, 2008AUS December 4, 2008 EU December 5, 2008 Maximum number of loops have been performed
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Genre(s) | Life simulation |
Mode(s) | Single-player, Online (4) |
Input methods | Wii Remote + Nunchuk, Microphone |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Sound Problems
Sometimes there will be audio feedback when walking around town. Just enter a building to make it stop. Some music tracks can crackle lightly as well if using HLE. DSP LLE will fix this problem.
Yellow Backgrounds
Yellow backgrounds can appear in the pattern editor, catalog and message editor keypad.
Pattern Editor
Pattern editor does not work properly without enabling an accurate texture cache.
Telescope doesn't work
The observatory's telescope does not work.
Camera
The camera doesn't show pictures. EFB to Ram may correct this. Just use Dolphin's screenshot button to capture images of the game.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Animal Crossing: City Folk since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-1313 | Windows 7 x64 | Intel core i5 2500k @ 4,7Ghz (overclocked) | Nvidia GTX 680 2GD5 (Asus) | 60 FPS, perfect emulation | Megamew28 |
^r7695 | Windows 7 x86 | Intel Pentium E5200 @ 3.3GHz | nVidia GeForce GTX 460 | 58-60 FPS | DevWAR |
^3.0-183 | Windows 7 x86 | AMD Phenom II X4 840 @ 3.2GHz | nVidia GeForce GTS 450 | 48-60 FPS | Bwilliy |
^3.0-204 | Windows 7 x64 | AMD Phenom II X6 1090T @ 3.2GHz | AMD Radeon HD 6970 | 60 FPS | Fake-Messiah |
^3.0-638 | Windows 7 x64 | Intel Core i5-3450 @ 3.1GHz | AMD Radeon HD 6570 | 60 FPS, game runs great. | Emcitement |
^3.0-681 | Windows XP x86 | Intel Core 2 Quad Q6600 @ 2.4GHz | ATI Radeon HD 4800 | 55-73% speed outside or in the city, 100% speed in buildings. | coczero |
^3.0-735 | Windows 7 x64 | Intel Core i5-2500K @ 3.3GHz | AMD Radeon HD 7850 | 60 FPS | Mathijs |
^3.0-735 | Windows 7 x64 | AMD Phenom II X4 970 @ 3.5GHz | AMD Radeon HD 6870 | 60 FPS | Mathijs |
^3.0-868 | Windows 7 x86 | AMD Turion X2 Ultra Dual-Core @ 2.1GHz | nVidia GeForce 9600M GT | 30-60 FPS | GigaToni |