Arc Rise Fantasia: Difference between revisions

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(Works "reasonably well." Only major issues are with Dolphin development build bugs, not the 60 fps code. If anyone feels a particular minor issue is too much, point out the specific one.)
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04442618 00000001 //Battle and UI speed
04442618 00000001 //Battle and UI speed
20442E58 01000000 //VN off switch
20442E58 01000000 //VN off switch
22441BB0 00000002 //30fps movie off switch
22441BB0 00000002 //60 fps cutscene switch
04442610 40000000 //undo when needed
04442610 40000000 //undo when needed
0444260C 40000000 //undo
0444260C 40000000 //undo
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*2x speed for stuff like hopping across rocks when it prompts you to hit a button.
*2x speed for stuff like hopping across rocks when it prompts you to hit a button.
*2x speed for some selection windows like changing zones / exiting cities.
*Normal 30 fps world map.
*Normal 30 fps world map.
*Half speed for some automated walking sequences, usually during dialog scenes.
*Half speed for some automated walking sequences, usually during dialog scenes.
*Cutscenes will sometimes switch camera angles a moment later than they should, leading to characters disappearing for a moment before the camera switches.
*Cutscene lag may cause graphical glitches when the camera switches. Remove the "60 fps cutscene switch" if you want to revert back to 30 fps cutscenes.
 


Dolphin 5.0 stable works great with this code, but development builds may be bugged. While using dev builds, if the game freezes or textures flash across the screen, then you might fix it by turning off "Speed Up Disc Transfer Rate" and setting CPU Clock Override to 125%. If freezing still occurs, try different settings for CPU Clock Override or use 5.0 stable.
Dolphin 5.0 stable works great with this code, but development builds may be bugged. While using dev builds, if the game freezes or textures flash across the screen, then you might fix it by turning off "Speed Up Disc Transfer Rate" and setting CPU Clock Override to 125%. If freezing still occurs, try different settings for CPU Clock Override or use 5.0 stable.