Baldur's Gate: Dark Alliance: Difference between revisions

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{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.67GHz|GPU=ATI Radeon HD 5850|result=%100 Speed 60 VPS but FPS low (in dialogs it's 10 FPS|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.67GHz|GPU=ATI Radeon HD 5850|result=%100 Speed 60 VPS but FPS low (in dialogs it's 10 FPS|tester=}}
{{testing/entry|revision=3.0-427|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.5GHz|GPU=nVidia GeForce GTX 560 Ti|result=Barely noticeable lag during crowded fights, occasional sound stuttering, but 100% playable.|tester=jashin}}
{{testing/entry|revision=3.0-427|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.5GHz|GPU=nVidia GeForce GTX 560 Ti|result=Barely noticeable lag during crowded fights, occasional sound stuttering, but 100% playable.|tester=jashin}}
{{testing/entry|revision=4.0-5323|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 3.06GHz|GPU=nVidia GeForce GTX 570|result=Perfect, 100% speed. Bink videos play. DSP LLE (with BIOS dumped from my Wii) causes slowdowns when playing damage noises, use HLE. Intermittent FIFO overflows, cause unknown, turn off panic handlers in the meantime.|tester=}}
{{testing/entry|revision=4.0-5323|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 3.06GHz|GPU=nVidia GeForce GTX 570|result=Perfect, 100% speed. Bink videos play. DSP LLE (with BIOS dumped from my Wii) caused slowdowns when playing damage noises, using HLE with no ill effect. Intermittent FIFO overflows, cause unknown, turned off panic handlers in the meantime. (Update: with my i7-4770k rig the FIFO overflows are gone and DSP LLE can be used at full speed.|tester=ThatBum}}
{{testing/end}}
{{testing/end}}


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