Band Hero: Difference between revisions

m
→‎top: General maintenance with AutoWikiBrowser in Bot mode
mNo edit summary
m (→‎top: General maintenance with AutoWikiBrowser in Bot mode)
 
(One intermediate revision by one other user not shown)
Line 8: Line 8:
|modes    = Single-player, Multiplayer (4), Co-op (4), Online (8)
|modes    = Single-player, Multiplayer (4), Co-op (4), Online (8)
|input    = Wii Remote, Guitar Controller, Drum Controller, USB Microphone, Nintendo DS
|input    = Wii Remote, Guitar Controller, Drum Controller, USB Microphone, Nintendo DS
|forumlink = http://forums.dolphin-emu.org/Thread-wii-band-hero
|forumlink = https://forums.dolphin-emu.org/Thread-wii-band-hero
}}
}}


Line 42: Line 42:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-8052|OS=Windows 10 |CPU=Intel Core i7-4800MQ @ 3.6GHz|GPU=NVIDIA GeForce GTX 870M|result=Guitar/Bass working perfectly, no more 2 second pauses while playing the songs. Microphone still not working as Wii USB emulation still isn't implemented. Drums unknown since I don't own them. '''Settings: ''Video:''''' OpenGL 1080p, VSync, auto aspect, internal res 4x, noAA, 16x AF, Scaled EFB+Per-Pixel Lighting+Force Texture filtering @on, Ignore format changes+store EFB to textures @on, texture cache set to FAST, XFB @Disable, Fast depth calc+disable Bounding box@on, progressive scan@on, '''''General:''''' Dual core+Idle skipping @on, CPU Emulator @JIT Recompiler, '''''Audio:''''' DSP LLE Recompiler, Backend OpenAL, Latency 2. Using Ripped DSP roms '''''Wii:''''' Use PAL60 @on, aspect 16x9|tester=MStreurman}}
{{testing/entry|revision=4.0-8052|OS=Windows 10 |CPU=Intel Core i7-4800MQ @ 3.6 GHz|GPU=NVIDIA GeForce GTX 870M|result=Guitar/Bass working perfectly, no more 2 second pauses while playing the songs. Microphone still not working as Wii USB emulation still isn't implemented. Drums unknown since I don't own them. '''Settings: ''Video:''''' OpenGL 1080p, VSync, auto aspect, internal res 4x, noAA, 16x AF, Scaled EFB+Per-Pixel Lighting+Force Texture filtering @on, Ignore format changes+store EFB to textures @on, texture cache set to FAST, XFB @Disable, Fast depth calc+disable Bounding box@on, progressive scan@on, '''''General:''''' Dual core+Idle skipping @on, CPU Emulator @JIT Recompiler, '''''Audio:''''' DSP LLE Recompiler, Backend OpenAL, Latency 2. Using Ripped DSP roms '''''Wii:''''' Use PAL60 @on, aspect 16x9|tester=MStreurman}}
{{testing/end}}
{{testing/end}}