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edits
Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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(revert configuration wipe, add Problems) |
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== Problems == | == Problems == | ||
=== Black Textures === | |||
Textures can appear black if setting EFB Copies to Disable. However, EFB is set to Texture by default in Dolphin. This can be changed under Graphics in the main Dolphin window. | |||
=== Cutscenes === | |||
Cutscenes need External Frame Buffer (XFB) set to Virtual or Real to display properly, and need 1x internal resolution. However, External Frame Buffer is set to Real by default for this game, and XFB: Real locks internal resolution to 1x. This can be changed in the game's properties. | |||
=== Sound === | |||
Audio can play incorrectly in this title, and requires LLE in order to work properly. However, LLE is set automatically by Dolphin for this game. This can be changed in the game's properties. | |||
== Configuration == | == Configuration == | ||
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|efbcopy = Texture | |efbcopy = Texture | ||
|efbcopynotes = Fixes black textures | |efbcopynotes = Fixes black textures | ||
|xfb = | |xfb = Real | ||
|xfbnotes = Required for | |xfbnotes = Required for cutscenes to display properly | ||
|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Solves sound issues and avoids cutscenes crashes | |dspenginenotes = Solves sound issues and avoids cutscenes crashes |
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