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|Release date(s)||NA November 17, 2001|
EU May 3, 2002
|Genre(s)||Action, Beat 'em up|
|Input methods||GameCube Controller|
Batman Vengeance, is a 3D action-adventure based on the animated television series. The game pits players as the Dark Knight himself on a quest to stop a mysterious crime wave in Gotham City. Batman has full freedom of movement to go anywhere within wide-open, sprawling 3D environments — some that stretch up and up and up. The caped crusader can walk, run, sneak against walls, climb, glide through the air with his cape and engage in hand-to-hand combat. The game features 19 stages, 40 minutes of rendered cinematics, and plenty of Bat gadgets, like batarangs, batgrapples, flash bombs, remote charges, batcuffs, nets, the batlauncher, batscope and more.
FMV Cutscenes may stutter. Setting Dolphin's emulated CPU clock speed to 200% may fix this problem. Information on modifying the game-specific ini file for CPU Overclocking can be found here.
Very Quiet Voices
Voices may sound extremely quiet at some points in the game.
FMV Purple Bars
Some FMV's have a thick purple bar in the lower part of the screen. Go to Graphics > Hacks > uncheck "Store XFB Copies to Texture Only" to fix it.
16:9 Widescreen Gecko Code
Note: the game might start jumping back and forth between 4:3 and 16:9 in some areas when these codes are used. This can be avoided by forcing the 16:9 aspect ratio. Information on modifying the game-specific ini file to force aspect ratios can be found here.
$16:9 Widescreen C213CEA8 00000002 C022C910 EC420824 FC201050 00000000 0449F4F0 3F400000
$16:9 Widescreen C21021E0 00000002 C022C880 EC420824 FC201050 00000000 044B1920 3F400000
$60Hz 042EFD60 38600000 04328050 00000014
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Off||Render videos /wo purple borders|
The graph below charts the compatibility with Batman Vengeance since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7 @ 3.53 GHz||ATI Radeon HD 5770||Unplayable: Crashes and Hangs|
|Ubuntu 10.04||AMD Phenom II X3||NVIDIA GeForce 8800 GT||Very playable - must change settings as noted above for cutscenes, but in-game works great and runs smooth.||Keller999|
|Windows 10||AMD FX-8320 @ 4.1 GHz||NVIDIA GeForce GTX 970||Very Playable - cutscenes are glitched and sometimes stutter, cannot find fix for this issue. Other than that the game runs great at a solid 60 fps.||Noahfense|
|Windows 10||Intel Core i7-6700K @ 4.0 GHz||NVIDIA GeForce GTX 1080||Configuration: 1440p with widescreen enabled through Gecko code. Game version: USA. Runs great under Vulkan, at consistent 60 FPS. The game does sometimes jump back and forth between 4:3 and 16:9 when the Gecko code is enabled, this is fixed by forcing 16:9 in the game's ini. Encountered stuttering cutscenes, fixed with no side effects by setting Dolphin's emulated CPU overclock to 200% via ini. Only major problem I couldn't fix is that voices are often too quiet (regardless of CPU overclock).||hman360|