Batman Vengeance

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Batman Vengeance
Batman Vengeance.png
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Series Batman
Platform(s) GameCube
Release date(s) NA November 17, 2001
EU May 3, 2002
Genre(s) Action, Beat 'em up
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Batman Vengeance
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Batman Vengeance, is a 3D action-adventure based on the animated television series. The game pits players as the Dark Knight himself on a quest to stop a mysterious crime wave in Gotham City. Batman has full freedom of movement to go anywhere within wide-open, sprawling 3D environments — some that stretch up and up and up. The caped crusader can walk, run, sneak against walls, climb, glide through the air with his cape and engage in hand-to-hand combat. The game features 19 stages, 40 minutes of rendered cinematics, and plenty of Bat gadgets, like batarangs, batgrapples, flash bombs, remote charges, batcuffs, nets, the batlauncher, batscope and more.

Problems

Stuttering Cutscenes

FMV Cutscenes may stutter. Setting Dolphin's emulated CPU clock speed to 200% may fix this problem. Information on modifying the game-specific ini file for CPU Overclocking can be found here.

Very Quiet Voices

Voices may sound extremely quiet at some points in the game.

FMV Purple Bars

Some FMV's have a thick purple bar in the lower part of the screen. Go to Graphics > Hacks > uncheck "Store XFB Copies to Texture Only" to fix it.

Enhancements

16:9 Widescreen Gecko Code

Note: the game might start jumping back and forth between 4:3 and 16:9 in some areas when these codes are used. This can be avoided by forcing the 16:9 aspect ratio. Information on modifying the game-specific ini file to force aspect ratios can be found here.

NA

$16:9 Widescreen
C213CEA8 00000002
C022C910 EC420824
FC201050 00000000
0449F4F0 3F400000

EU

$16:9 Widescreen
C21021E0 00000002
C022C880 EC420824
FC201050 00000000
044B1920 3F400000

60Hz PAL

$60Hz
042EFD60 38600000
04328050 00000014

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Store EFB Copies to Texture Only Off Render videos /wo purple borders

Version Compatibility

The graph below charts the compatibility with Batman Vengeance since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21222 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6252 Windows 7 Intel Core i7 @ 3.53 GHz ATI Radeon HD 5770 Unplayable: Crashes and Hangs
r7624 Ubuntu 10.04 AMD Phenom II X3 NVIDIA GeForce 8800 GT Very playable - must change settings as noted above for cutscenes, but in-game works great and runs smooth. Keller999
4.0-7840 Windows 10 AMD FX-8320 @ 4.1 GHz NVIDIA GeForce GTX 970 Very Playable - cutscenes are glitched and sometimes stutter, cannot find fix for this issue. Other than that the game runs great at a solid 60 fps. Noahfense
5.0-11843 Windows 10 Intel Core i7-6700K @ 4.0 GHz NVIDIA GeForce GTX 1080 Configuration: 1440p with widescreen enabled through Gecko code. Game version: USA. Runs great under Vulkan, at consistent 60 FPS. The game does sometimes jump back and forth between 4:3 and 16:9 when the Gecko code is enabled, this is fixed by forcing 16:9 in the game's ini. Encountered stuttering cutscenes, fixed with no side effects by setting Dolphin's emulated CPU overclock to 200% via ini. Only major problem I couldn't fix is that voices are often too quiet (regardless of CPU overclock). hman360

Gameplay Videos