Beyond Good & Evil: Difference between revisions

m
(Whoops, missed this fix.)
Line 25: Line 25:


=== <s>Pixel Shader Errors and No Ocean Reflections</s> ===
=== <s>Pixel Shader Errors and No Ocean Reflections</s> ===
Any time when out on the open ocean, such as when leaving the lighthouse, the game will hang and Dolphin shows "Failed to compile shader" errors. Uncheck "Use Panic Handlers" to get through it without interruption. However, once you reach the open ocean, there will be no reflections on the water's surface. At this time there is no way to make the water reflections appear. See {{issue|6300}}. Fixed by {{revision|4.0-1577}}.
Any time when out on the open ocean, such as when leaving the lighthouse, the game will hang and Dolphin shows "Failed to compile shader" errors. Uncheck "Use Panic Handlers" to get through it without interruption. However, once you reach the open ocean, there will be no reflections on the water's surface. See {{issue|6300}}. Fixed by {{revision|4.0-1577}}.
{{image|Beyond Good & Evil Ocean Reflections 1.jpg|The ocean without reflections}}
{{image|Beyond Good & Evil Ocean Reflections 1.jpg|The ocean without reflections}}
{{image|Beyond Good & Evil Ocean Reflections 2.jpg|Reflections as they appear on console|br|width=272}}
{{image|Beyond Good & Evil Ocean Reflections 2.jpg|Reflections as they appear on console|br|width=272}}