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(→Testing: ##GHz to ## GHz mass edit) |
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|modes = Single-player | |modes = Single-player | ||
|input = Wii Remote | |input = Wii Remote | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-wiiware-blaster-master-overdrive | ||
}} | }} | ||
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== Emulation Information == | == Emulation Information == | ||
{{Problems/Tile Edges}} This is only true for the NTSC version, which does happen on console. | {{Problems/Tile Edges}} This is only true for the NTSC version, which does happen on console. Increasing the IR causes it to show up in places it does not happen on console. | ||
{{image|Blaster Master-Overdrive Sprite Edges.jpg|Visible Sprite Edges|br}} | {{image|Blaster Master-Overdrive Sprite Edges.jpg|Visible Sprite Edges|br}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0-424|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|result=Playable. | {{testing/entry|revision=5.0-424|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|result=Playable. Sprite Edge issues in NA version.|tester=JMC4789}} | ||
{{testing/end}} | {{testing/end}} | ||