Boom Blox: Difference between revisions

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|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = Wii Remote + Nunchuk
|input    = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-boom-blox
|forumlink = https://forums.dolphin-emu.org/Thread-wii-boom-blox
}}
}}


'''''Boom Blox''''' is a puzzle video game for the [[Wii]] console developed by Amblin Interactive in conjunction with film director Steven Spielberg. The game presents a series of physics-based puzzles, the objective being either to keep structures made of blocks from being knocked down or to knock them over by various means, using the Wii Remote to throw, shoot, and grab at the blocks. Boom Blox features a realistic physics system; the angle, speed, and mass of a projectile and even the type and position of the block it hits all influence the results of the action. A sequel to Boom Blox has been released, titled [[Boom Blox Bash Party]].
'''''Boom Blox''''' is a puzzle video game for the [[Wii]] console developed by Amblin Interactive in conjunction with film director Steven Spielberg. The game presents a series of physics-based puzzles, the objective being either to keep structures made of blocks from being knocked down or to knock them over by various means, using the Wii Remote to throw, shoot, and grab at the blocks. Boom Blox features a realistic physics system; the angle, speed, and mass of a projectile and even the type and position of the block it hits all influence the results of the action. A sequel to Boom Blox has been released, titled [[Boom Blox Bash Party]].
== Emulation Information ==
{{Problems/Shutdown|type=game's online functionality|date=2013|source=https://www.ea.com/service-updates/a-h}}


== Problems ==
== Problems ==
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-3400|OS=Windows 8.1|CPU=Intel Core i5-3350P|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect 60FPS. No problems, even on Dual Core and HLE audio. However, for some reason, it can only do light throws now.|tester=Marc122}}
{{testing/entry|revision=4.0-3400|OS=Windows 8.1|CPU=Intel Core i5-3350P|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect 60FPS. No problems, even on Dual Core and HLE audio. However, for some reason, it can only do light throws now.|tester=Marc122}}
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=AMD Radeon R7 250E|result=Runs perfect with default settings|tester=lmello}}
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=AMD Radeon R7 250E|result=Runs perfect with default settings|tester=lmello}}
{{testing/entry|revision=5.0-1127|OS=Windows 10|CPU=Intel Core i7-3930K @ 3.8GHz|GPU=NVIDIA GeForce GTX 780|result=Runs at perfect 60FPS. However, it will hang in the "My Levels" menu unless Synchronize GPU Thread is enabled.|tester=Techjar}}
{{testing/entry|revision=5.0-1127|OS=Windows 10|CPU=Intel Core i7-3930K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 780|result=Runs at perfect 60FPS. However, it will hang in the "My Levels" menu unless Synchronize GPU Thread is enabled.|tester=Techjar}}
{{testing/end}}
{{testing/end}}


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[[Category:Wii games]]
[[Category:Wii games]]
[[Category:WiiConnect24]]