Boom Blox: Difference between revisions

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(→‎Configuration: You know what, we don't need this here. Plenty of NTSC-U games will hang on boot if an invalid language is used.)
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{{testing/entry|revision=4.0-3400|OS=Windows 8.1|CPU=Intel Core i5-3350P|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect 60FPS. No problems, even on Dual Core and HLE audio. However, for some reason, it can only do light throws now.|tester=Marc122}}
{{testing/entry|revision=4.0-3400|OS=Windows 8.1|CPU=Intel Core i5-3350P|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect 60FPS. No problems, even on Dual Core and HLE audio. However, for some reason, it can only do light throws now.|tester=Marc122}}
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=AMD Radeon R7 250E|result=Runs perfect with default settings|tester=lmello}}
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=AMD Radeon R7 250E|result=Runs perfect with default settings|tester=lmello}}
{{testing/entry|revision=5.0-1127|OS=Windows 10|CPU=Intel Core i7-3930K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 780|result=Runs at perfect 60FPS. However, it will hang in the "My Levels" menu unless Synchronize GPU Thread is enabled.|tester=Techjar}}
{{testing/entry|revision=5.0-1127|OS=Windows 10|CPU=Intel Core i7-3930K @ 3.8GHz|GPU=NVIDIA GeForce GTX 780|result=Runs at perfect 60FPS. However, it will hang in the "My Levels" menu unless Synchronize GPU Thread is enabled.|tester=Techjar}}
{{testing/end}}
{{testing/end}}