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| == Problems == | | == Problems == |
| | {{Problems|{{#vardefineecho:problems| |
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| | }}}} |
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| == Configuration == | | == Configuration == |
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| {{testing/entry|revision=5.0-rc-34|OS=Windows 10|CPU=AMD FX-6100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 770|result=Playable|tester=PCasado}} | | {{testing/entry|revision=5.0-rc-34|OS=Windows 10|CPU=AMD FX-6100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 770|result=Playable|tester=PCasado}} |
| {{testing/end}} | | {{testing/end}} |
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| For better in-game performance:
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| CPU=41% (300MHz) (can use to 46% (335MHz) but in-game performance may vary on different scenes).
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| Backend=OpenGL (when using D3D result with Video Distortion/Horizontal scan error).
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| Frame-limit=Auto (60FPS) (when using "None" it can get faster in-game movements but result with "Intro's" and "Videos" running on fast speed).
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| Internal Resolution=6x (as Maximum quality for no A/V lag or cut offs).
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| Anti-Aliasing=None (4x SSAA gives better picture and fix error/dither on video but it can slow in-game speed).
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| Anisotropic filtering=1x. (Can use to 16x but in-game performance may vary on different scenes)
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| Texture Cache Accuracy =Fast (None/Right). (can use to 50% or half the bar but in-game performance may vary on different scenes).
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| == Gameplay Videos == | | == Gameplay Videos == |