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(RegExp Mass Edit, Template:Problems implementation) |
(→Testing: ##GHz to ## GHz mass edit) |
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|developer = Spark Unlimited | |developer = Spark Unlimited | ||
|publisher = Activision | |publisher = Activision | ||
|series = | |series = Call of Duty | ||
|released = {{vgrelease|NA=November 16, 2004|EU=November 26, 2004}} | |released = {{vgrelease|NA=November 16, 2004|EU=November 26, 2004}} | ||
|genre = First-person shooter | |genre = First-person shooter | ||
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== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
}} | |||
}}}} | |||
== Configuration == | == Configuration == | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|6252|****|}} | {{VersionCompatibilityVersion|6252|***|Gunner Invalid Read at Road to Remagen after checkpoint.}} | ||
{{VersionCompatibilityVersion|5.0-15330|****|Invalid Read fixed by Floating Point Exception Support.}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=6252|OS=Windows 8|CPU=AMD A6 4455M|GPU=AMD Radeon 7500G|result=slow and laggy, but still playable|tester=}} | {{testing/entry|revision=6252|OS=Windows 8|CPU=AMD A6 4455M|GPU=AMD Radeon 7500G|result=slow and laggy, but still playable|tester=}} | ||
{{testing/entry|revision=6252|OS=Windows 7|CPU=Intel Core i7 @ 3. | {{testing/entry|revision=6252|OS=Windows 7|CPU=Intel Core i7 @ 3.53 GHz|GPU=ATI Radeon HD 5770|result=Playable/high system requirements|tester=}} | ||
{{testing/entry|revision=6252|OS=Windows 7|CPU=Intel Core i7-2600K @ 4. | {{testing/entry|revision=6252|OS=Windows 7|CPU=Intel Core i7-2600K @ 4.8 GHz|GPU=NVIDIA GeForce GTX 570|result=Fully Playable/high system requirements|tester=MozzaGamer}} | ||
{{testing/entry|revision=3.0-421|OS=Windows 7|CPU=Intel Core i7-2600K @ 4. | {{testing/entry|revision=3.0-421|OS=Windows 7|CPU=Intel Core i7-2600K @ 4.8 GHz|GPU=NVIDIA GeForce GTX 570|result=[http://www.youtube.com/watch?v=HoW3pNximt4 Call Of Duty: Finest Hour (Dolphin 3.0-421) Full HD (1080p) (HD)!]|tester=MozzaGamer}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad @ 2. | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad @ 2.66 GHz|GPU=AMD Radeon HD 7850|result=Playable, but very slow and with lags|tester=KolganJunior}} | ||
{{testing/entry|revision=5.0-4732|OS=Windows 7|CPU=Intel Core i3-3240 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 960|result=40min to 60max FPS, average of ~45FPS, unplayable at any settings|tester=Janek40}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1= | |vid1=HvPMZ_mOyh8|cap1=Call of Duty: Finest Hour [Gamecube] Dolphin 4.02 [1080p HD] | ||
|vid2=dP-R9yhKT9M|cap2=Dolphin Emulator 4.0.2 - Call of Duty: Finest Hour (1080p HD) - Nintendo GameCube | |vid2=dP-R9yhKT9M|cap2=Dolphin Emulator 4.0.2 - Call of Duty: Finest Hour (1080p HD) - Nintendo GameCube | ||
|vid3=5aS-B0xuV2A|cap3=Dolphin Emulator 5.0-1882 - Call of Duty: Finest Hour (1080p HD) - Nintendo GameCube | |||
}} | }} | ||
{{Navigation/Call of Duty}} | {{Navigation/Call of Duty}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |