3,800
edits
m (Text replacement - "{{WidescreenGCN}}" to "{{Problems|WidescreenGCN}}") |
m (General maintenance with AutoWikiBrowser in Bot mode) |
||
(21 intermediate revisions by 8 users not shown) | |||
Line 3: | Line 3: | ||
|developer = Gray Matter Interactive, Treyarch, Pi Studios | |developer = Gray Matter Interactive, Treyarch, Pi Studios | ||
|publisher = Activision | |publisher = Activision | ||
|series = | |series = Call of Duty | ||
|released = {{vgrelease|NA=November 1, 2005|EU=November 18, 2005 | |released = {{vgrelease|NA=November 1, 2005|EU=November 18, 2005}} | ||
|genre = First-person shooter | |genre = First-person shooter | ||
|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-gc-call-of-duty-2-big-red-one | ||
}} | }} | ||
Line 14: | Line 14: | ||
== Emulation Information == | == Emulation Information == | ||
{{Problems | {{Problems/GC Widescreen 16-9}} | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
<!--== Enhancements == | |||
=== 60 FPS === | |||
==== GQCE52 ==== | |||
<pre>$60 FPS | |||
0424EC14 60000000 | |||
</pre> | |||
--> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
Line 27: | Line 39: | ||
{{VersionCompatibilityVersion|7283|*|}} | {{VersionCompatibilityVersion|7283|*|}} | ||
{{VersionCompatibilityVersion|3.5-138|****|}} | {{VersionCompatibilityVersion|3.5-138|****|}} | ||
{{VersionCompatibilityVersion|5.0-4607|****|}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 32: | Line 45: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7283|OS=Windows 7|CPU=Intel Core i3-2310M @ 2. | {{testing/entry|revision=7283|OS=Windows 7|CPU=Intel Core i3-2310M @ 2.1 GHz|GPU=Intel HD Graphics|result=Cannot run the game in mode interpreter|tester=Honguito98}} | ||
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2. | {{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2 GHz|GPU=Intel HD Graphics 3000|result=Couldn't get it to run in any mode. Tried interpreter and it showed the "Licensed by Nintendo" screen. That's as far as I could get it to work.|tester=Ramon M}} | ||
{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2. | {{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=Not playable. Game does not start at all in "JIT Recompiler" mode. Using "Interpreter" mode, the game starts but is *extremely* slow, a lot of patience is needed to actually see something happen. I managed to progress through the "Licensed by Nintendo" screen (wait a minute), the loading screen with a rotating "2" in the bottom right corner (wait several minutes), the autosave warning screen, the copyright screen, the Activision logo video (skipped), 3 other videos (skipped), the "Press Start" screen, the Profile Manager screen, and I gave up on the profile creation screen. Framerate was around 2FPS and speed was around 5%. Tested with default settings (except the mentioned CPU emulator engine changes) and DSP HLE.|tester=Nolendil}} | ||
{{testing/entry|revision=3.5-2246|OS=Windows 8|CPU=Intel Core i7-3740QM @ 2. | {{testing/entry|revision=3.5-2246|OS=Windows 8|CPU=Intel Core i7-3740QM @ 2.7 GHz|GPU=ATI Radeon HD 7970M|result=Using all settings that should speed up the game, 10-15FPS at the beginning of the tutorial level. Barely playable, but excruciatingly slow.|tester=Telogor}} | ||
{{testing/entry|revision=4.0-5637|OS=Windows 7|CPU=Intel Core i7-3820 @ 3. | {{testing/entry|revision=4.0-5637|OS=Windows 7|CPU=Intel Core i7-3820 @ 3.6 GHz|GPU=NVIDIA GeForce GTX 970|result=With 4X resolution and 8x AA, game plays very well with default settings (game has a profile in Dolphin and is listed as "Playable.") FPS locked to 30, occasional drops as low as 20, and some equally rare audio slowdown.|tester=keboose}} | ||
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. Needs overclock and a good PC system for higher FPS values.|tester=SuperSonic}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=d64uVWo_mMY|cap1=Call of Duty 2: Big Red One (1080p HD) - Nintendo GameCube | |vid1=d64uVWo_mMY|cap1=Call of Duty 2: Big Red One (1080p HD) - Nintendo GameCube | ||
|vid2=sfyeNuDpogs|cap2=Call of Duty 2: Big Red One 1080P (Dolphin Emulator 5.0) | |||
|vid3=b3_vs8VnO5c|cap3=Dolphin 5.0-1882 - Call of Duty 2: Big Red One (1080p HD) - Nintendo GameCube | |||
|vid4=0NP5oPaiz8s|cap4=Call of Duty 2: Big Red One [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
}} | }} | ||
{{Navigation Call of Duty}} | |||
{{Navigation/Call of Duty}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |