Call of Duty 2: Big Red One: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title       = Call of Duty 2: Big Red One
|title = {{SUBPAGENAME}}
|image        = [[File:CallofDuty2BigRedOneGC.jpg]]
|developer = Gray Matter Interactive, Treyarch, Pi Studios
|developer   = Gray Matter Interactive, Treyarch, Pi Studios
|publisher = Activision
|publisher   = Activision
|series = ''Call Of Duty''
|series       = ''Call Of Duty''
|genre = First-person shooter
|genre       = First-person shooter
|modes = Single-player, multiplayer
|modes       = Single-player, multiplayer
|platforms = [[GameCube]]
|platforms   = Nintendo GameCube
|input = Gamepad
|input       = Gamepad
|image = [[File:CallofDuty2BigRedOneGC.jpg|300px]]
|compatibility = {{ratings|name=Call of Duty 2: Big Red One}}}}
}}


'''''Call of Duty 2: Big Red One''''' is a World War II video game for the Nintendo GameCube, PlayStation 2, and Xbox. It was released on November 1, 2005, in Canada and the United States. While developed by Treyarch, personnel from Gray Matter Interactive, who created the ''Call of Duty: United Offensive'' expansion pack for the PC, also worked with them on the game. Pi Studios contributed as well.
'''''Call of Duty 2: Big Red One''''' is a World War II video game for the Nintendo [[GameCube]], PlayStation 2, and Xbox. It was released on November 1, 2005, in Canada and the United States. While developed by Treyarch, personnel from Gray Matter Interactive, who created the ''Call of Duty: United Offensive'' expansion pack for the PC, also worked with them on the game. Pi Studios contributed as well.


== Problems ==
== Problems ==


This game only runs in interpreter.
This game only runs in interpreter.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            = Interpreter
|cpuengine            = Interpreter
|cpuenginenotes      = Game won't run in the JIT modes
|cpuenginenotes      = Game won't run in the JIT modes
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      =
|accuratetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            =
|dspenginenotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
|}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
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[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:First-person shooter games]]
[[Category:Multiplayer games]]
{{Navigation Call of Duty}}
{{Navigation Call of Duty}}
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