Call of Duty 2: Big Red One: Difference between revisions

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|series    = ''Call of Duty''
|series    = ''Call of Duty''
|genre    = First-person shooter
|genre    = First-person shooter
|modes    = Single-player, Multiplayer
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-call-of-duty-2-big-red-one
|forumlink = http://forums.dolphin-emu.org/Thread-gc-call-of-duty-2-big-red-one
}}
}}


'''''Call of Duty 2: Big Red One''''' is a World War II video game for the Nintendo [[GameCube]], PlayStation 2, and Xbox. It was released on November 1, 2005, in Canada and the United States. While developed by Treyarch, personnel from Gray Matter Interactive, who created the ''Call of Duty: United Offensive'' expansion pack for the PC, also worked with them on the game. Pi Studios contributed as well.
'''''Call of Duty 2: Big Red One''''' offers cinematic intensity as never before on consoles. The hallmark cinematic intensity of Call of Duty returns with a more complete gameplay experience of World War II combat. Experience a wide variety of missions on land, sea, and in the air, with the aid of over three dozen authentic American, Italian, French, and German weapons. Charge into battle together as Allied and Axis planes duel overhead, artillery explosions shake the ground and choke the air, and bullets and shrapnel streak past you and your squadmates. Experience war-torn Europe and Africa, from the blistering desert expanses of Tunisia and Libya to the beautiful yet deadly countrysides of Italy, France, Belgium, and Germany.


== Problems ==
== Problems ==