1,411
edits
Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|title | |title = {{SUBPAGENAME}} | ||
|developer = Capcom | |||
|developer | |publisher = Capcom | ||
|publisher | |genre = Fighting | ||
|genre | |modes = Single-Player, Multiplayer | ||
|modes | |platforms = [[GameCube]] | ||
|platforms | |input = Gamepad, Joystick | ||
|input | |image = [[File:CapcomvsSNK2EOGC.jpg|300px]] | ||
| | |||
}} | }} | ||
'''''Capcom vs. SNK 2: Mark of the Millennium 2001''''', known as '''''Millionaire Fighting 2001''''' in Japan, is a sequel to the fighting game ''Capcom vs. SNK | '''''Capcom vs. SNK 2: Mark of the Millennium 2001''''', known as '''''Millionaire Fighting 2001''''' in Japan, is a sequel to the fighting game ''Capcom vs. SNK''. | ||
''Capcom vs. SNK 2 EO'' is the same game like ''Capcom vs. SNK 2'' but with minor changes in gameplay and the inclusion of an EO ("Extreme Offence") system that allows the player to perform specific attacks by simply moving the right analog stick in a certain direction. ''Capcom vs. SNK 2 EO'' also removed the Roll Cancel glitch that was in the original versions. | ''Capcom vs. SNK 2 EO'' is the same game like ''Capcom vs. SNK 2'' but with minor changes in gameplay and the inclusion of an EO ("Extreme Offence") system that allows the player to perform specific attacks by simply moving the right analog stick in a certain direction. ''Capcom vs. SNK 2 EO'' also removed the Roll Cancel glitch that was in the original versions. | ||
==Problems== | == Problems == | ||
===Flickering=== | |||
=== Flickering === | |||
2d images flicker during fights. To fix this enable XFB. | 2d images flicker during fights. To fix this enable XFB. | ||
===Sprite Joins=== | === Sprite Joins === | ||
Small gaps between sprite regions occur. To fix this turn off Bi/Trilinear Filtering. | Small gaps between sprite regions occur. To fix this turn off Bi/Trilinear Filtering. | ||
[[File:07.png|center|600px]] | [[File:07.png|center|600px]] | ||
===Frame Rate=== | === Frame Rate === | ||
This game seems to throttle to 240 FPS and 480 FPS during gameplay. To set it to 60 FPS, like most other GameCube games, enable XFB. | This game seems to throttle to 240 FPS and 480 FPS during gameplay. To set it to 60 FPS, like most other GameCube games, enable XFB. | ||
==Configuration== | |||
== Configuration == | |||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
|forcefilter = Off | |forcefilter = Off | ||
|forcefilternotes = This makes the game look better but causes the small sprite gaps. | |forcefilternotes = This makes the game look better but causes the small sprite gaps. | ||
|accuratetexturecache = Normal | |accuratetexturecache = Normal | ||
|accuratetexturecachenotes = This corrects text in the dialogs, and likely elsewhere. Fast mode results in residual issues. | |accuratetexturecachenotes = This corrects text in the dialogs, and likely elsewhere. Fast mode results in residual issues. | ||
|xfb = Enable | |xfb = Enable | ||
|xfbnotes = Choose Virtual, since Real causes a diagnal screen tear. This fixes the flickering and FPS problems. | |xfbnotes = Choose Virtual, since Real causes a diagnal screen tear. This fixes the flickering and FPS problems. | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | ||
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)--> | |||
{{VersionCompatibilityVersion|6468|****}} | {{VersionCompatibilityVersion|6468|****}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
== Testing == | == Testing == | ||
{{ | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{ | {{testing/entry|revision=6468|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect 60 FPS, Sprite Joins was the only problem|tester=|tester=ThatLuciano}} | ||
{{ | {{testing/entry|revision=7227|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect by using suggested settings|tester=|tester=ThatLuciano}} | ||
{{testing/end}} | |||
== Gameplay Videos == | == Gameplay Videos == | ||
Line 93: | Line 56: | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Fighting games]] | |||
[[Category:Multiplayer games]] |
edits