Castlevania Judgment
Castlevania Judgment | |
---|---|
Developer(s) | Konami, Eighting |
Publisher(s) | Konami |
Series | Castlevania |
Platform(s) | Wii |
Release date(s) | NA November 18, 2008 JP January 15, 2009 EU March 27, 2009 AUS April 2, 2009 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk, GameCube Controller, Classic Controller, Nintendo DS |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Castlevania Judgment is a 3D fighting video game developed by Konami and Eighting for Wii. The game is based on the Castlevania series of games, and is the series' first fighting game.
Problems
Wiimotes
In 4.0.2, the Wiimote+Nunchuck does not function. The game is fully playable using an emulated Gamecube Controller, but all the Wiimote can do is access the System Menu (i.e. pause and check the battery level(s)).
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Castlevania Judgment since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5152 | Windows 7 x64 | Intel Core i7-920 @ 4.05GHz | ATI Radeon HD 4890 | Castlevania Judgment running on the dolphin emulator SVN 5152 in 720p HD. The game can be played at full speed's in HD even with fraps recording. Castlevania Judgment on Dolphin Wii/GC Emulator (720p HD) Full Speed | iNexXxuS |
r7696 | Windows 7 x64 | Intel Core i5-2500K @ 3.3GHz | AMD Radeon HD 6950 | Perfect. 30 FPS in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080. | |
^3.0 | Linux openSUSE 12.1 x86_64 | AMD Phenom II 970BE @ 3.5GHz | ATI Radeon HD 5850 | Perfect. | Delayline |
4.0-307 | Windows 7 x64 | AMD A8-6600K @ 3.9GHz | nVidia GeForce GTX Titan | Perfect. 30 FPS in OpenGL with max quality settings. Overlookable clipping. 40 FPS unsynced in battles. Some pauses in the Torture Chamber stage. |
Gameplay Videos
- Konami (Developer)
- Eighting (Developer)
- Konami (Publisher)
- Castlevania (Series)
- North America (Release region)
- Japan (Release region)
- Europe (Release region)
- Australia (Release region)
- 2008 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- Nintendo DS (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Tested On (Release): 4.0
- Tested On (GPU):
- Untested for 10000+ revisions
- Wii games