6,576
edits
(5.0 fixed issues clean-up) |
mNo edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|image = [[File:cavestory.jpg]] | |||
|developer = Nicalis | |developer = Nicalis | ||
|publisher = Nicalis | |publisher = Nicalis | ||
|released = {{vgrelease|NA=March 22, 2010|EU=December 10, 2010}} | |released = {{vgrelease|NA=March 22, 2010|EU=December 10, 2010}} | ||
|genre = Action-adventure | |genre = Action-adventure | ||
|modes = Single-player | |modes = Single-player | ||
|input = Wii Remote, Classic Controller | |input = Wii Remote, Classic Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-wiiware-cave-story | |forumlink = http://forums.dolphin-emu.org/Thread-wiiware-cave-story | ||
}} | }} | ||
Line 15: | Line 15: | ||
After its initial release on the Internet, ''Cave Story'' slowly gained popularity as an indie game. It received near universal acclaim for its compelling story and gameplay. As a result, Nicalis, an independent video game company, worked with Pixel to bring the game to Nintendo's [[WiiWare]] service in 2010. The WiiWare version features more detailed artwork and additional gameplay modes, and has been nominated for 2010 ''Nintendo Power'' Awards WiiWare Game of the Year. | After its initial release on the Internet, ''Cave Story'' slowly gained popularity as an indie game. It received near universal acclaim for its compelling story and gameplay. As a result, Nicalis, an independent video game company, worked with Pixel to bring the game to Nintendo's [[WiiWare]] service in 2010. The WiiWare version features more detailed artwork and additional gameplay modes, and has been nominated for 2010 ''Nintendo Power'' Awards WiiWare Game of the Year. | ||
== Emulation Information == | |||
=== End Credits / Reset Crash === | |||
Cave Story calls on firmware/IOS functions to reset the game, in either the Home menu or at the end of the game credits. This will be resolved by an up-to-date NAND dump, but otherwise is harmless. This crash will not prevent unlocking Sanctuary Time Attack or Boss Attack modes. | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == |
edits