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Dolphin has two performance related configuration windows: Dolphin configuration and Graphics settings, in addition to applying settings per game | Dolphin has two performance related configuration windows: Dolphin configuration and Graphics settings, in addition to applying settings per game via their [[GameINI]]. Dolphin is a very demanding program, so configuring Dolphin the right way is very important to run titles smoothly. | ||
== System Requirements == | == System Requirements == | ||
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=== Enable Dual Core === | === Enable Dual Core === | ||
Provides a significant speedup on modern systems. Recommended on most titles, though may cause issues like crashing or graphic issues on some titles. Refer [[:Category:Enable_Dual_Core_(Config_Required)|this page]] for a list of titles that require disabling Dual Core. | Provides a significant speedup on modern systems. Recommended on most titles, though may cause issues like crashing or graphic issues on some titles. Refer to [[:Category:Enable_Dual_Core_(Config_Required)|this page]] for a list of titles that require disabling Dual Core. | ||
=== CPU Emulator Engine === | === CPU Emulator Engine === | ||
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=== General === | === General === | ||
* Depending of the game and the graphics card: '''OpenGL''' or '''Direct3D 11''' in backend setting will offer better performance. Vulkan is still in experimental phase and it | * Depending of the game and the graphics card: '''OpenGL''' or '''Direct3D 11''' in backend setting will offer better performance. Vulkan is still in experimental phase and it still is not recommended. | ||
* '''V-Sync''' helps prevent screen tearing. | * '''V-Sync''' helps prevent screen tearing. | ||
* '''Use Fullscreen''' toggles between fullscreen and windowed mode. | |||
** Exclusive Fullscreen is available on Windows, it gives Dolphin full control over the graphics card. This results in minimal latency which is important for competitive games such as [[Super Smash Bros. Melee]]. More details on its benefits can be found on [https://dolphin-emu.org/blog/2014/07/31/dolphin-progress-report-july-2014/#40-2286-d3d-exclusive-fullscreen-by-armada651 Progress Report of July 2014]. D3D is well supported for Exclusive Fullscreen [https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/VideoBackends/D3D/Render.cpp#L907]. Support on OpenGL is more of a hack [https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/DolphinWX/Frame.cpp#L199]. Exclusive fullscreen is enabled by default when it is supported, it can be disabled by checking the '''Borderless Fullscreen''' checkbox under Graphics > Advanced > Misc. | |||
=== Enhancements === | === Enhancements === |
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