Configuration Guide: Difference between revisions

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* '''Defer EFB Copies to RAM''' - Provides a significant performance boost for games that cannot use '''Store EFB Copies to Texture Only''' and '''Store XFB Copies to Texture Only''' but may cause significant issues if the game uses the textures immediately.
* '''Defer EFB Copies to RAM''' - Provides a significant performance boost for games that cannot use '''Store EFB Copies to Texture Only''' and '''Store XFB Copies to Texture Only''' but may cause significant issues if the game uses the textures immediately.
* '''Texture Cache''' - Setting the slider on the "Fast" position can improve performance greatly, but it may cause graphical glitches in some games (Most commonly missing text).
* '''Texture Cache''' - Setting the slider on the "Fast" position can improve performance greatly, but it may cause graphical glitches in some games (Most commonly missing text).
* '''GPU Texture Decoding''' - Offloads texture decoding to the host GPU from the CPU. It can provide a noticeable performance improvement and less stuttering if a game loads a lot of textures, or when playing pre-rendered videos. It will provide a bigger benefit on weaker CPUs. This setting is '''incompatible''' with '''Abitrary Mipmap Detection'''.
* '''Immediately Present XFB Copies''' - Skips part of the frame presentation pipeline on the GameCube in order to slightly reduce input latency. If the game edits XFB copies, this setting may cause visual issues. Does not impact performance in most cases, only input latency.
* '''Immediately Present XFB Copies''' - Skips part of the frame presentation pipeline on the GameCube in order to slightly reduce input latency. If the game edits XFB copies, this setting may cause visual issues. Does not impact performance in most cases, only input latency.
* '''Skip Presenting Duplicate Frames''' - On incredibly weak devices running 30/25 FPS titles, it may be advantageous for Dolphin to not render duplicate frames. On more powerful graphics cards, you want this unchecked as rendering the duplicate frames will give better frame pacing.
* '''Skip Presenting Duplicate Frames''' - On incredibly weak devices running 30/25 FPS titles, it may be advantageous for Dolphin to not render duplicate frames. On more powerful graphics cards, you want this unchecked as rendering the duplicate frames will give better frame pacing.