Crash Nitro Kart: Difference between revisions

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|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = GameCube Controller, Game Boy Advance
|input    = GameCube Controller, Game Boy Advance
|forumlink = http://forums.dolphin-emu.org/Thread-gc-crash-nitro-kart
|forumlink = https://forums.dolphin-emu.org/Thread-gc-crash-nitro-kart
}}
}}


'''''Crash Nitro Kart''''', '''''Crash Bandicoot Bakusou! Nitro Kart''''' in Japan, is the ninth installment in the Crash Bandicoot series. It is an indirect sequel to Crash Team Racing and the first full motion video based game in the series. The game's story centers on the abduction of Crash Bandicoot, along with other characters in the series, by the ruthless dictator Emperor Velo XXVII. Threatening to destroy the Earth if they refuse, he forces them all to race in his gigantic coliseum for the entertainment of his subjects.
'''''Crash Nitro Kart''''', '''''Crash Bandicoot Bakusou! Nitro Kart''''' in Japan, is the ninth installment in the Crash Bandicoot series. It is an indirect sequel to Crash Team Racing and the first full motion video based game in the series. The game's story centers on the abduction of Crash Bandicoot, along with other characters in the series, by the ruthless dictator Emperor Velo XXVII. Threatening to destroy the Earth if they refuse, he forces them all to race in his gigantic coliseum for the entertainment of his subjects.
 
== Emulation Information ==
=== Texture Artifacts ===
Buttons and some character icons are rendered with swapped pixel columns. This is bug in how the game converts palleted PNG assets to C4 textures. It is not a problem with Dolphin. Since {{revision|5.0-20789}} Dolphin comes with an Action Replay code that can be enabled to fix this issue.


== Problems ==
== Problems ==
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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=4341|OS=Windows Vista|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945|result=Unplayable: run smooth at 40-60FPS but have a lot of missing graphics|tester=mbc07}}
{{testing/entry|revision=4341|OS=Windows Vista|CPU=Intel Core 2 Duo E4500 @ 2.2 GHz|GPU=Intel GMA 945|result=Unplayable: run smooth at 40-60FPS but have a lot of missing graphics|tester=mbc07}}
{{testing/entry|revision=4598|OS=Windows Vista|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA G35|result=Playable: 40-60FPS without Audio Throttle, FPS Limit and Watchdog on 60|tester=mbc07}}
{{testing/entry|revision=4598|OS=Windows Vista|CPU=Intel Core 2 Duo E4500 @ 2.2 GHz|GPU=Intel GMA G35|result=Playable: 40-60FPS without Audio Throttle, FPS Limit and Watchdog on 60|tester=mbc07}}
{{testing/entry|revision=5691|OS=Windows 7|CPU=Intel Core i5-750 @ 4GHz|GPU=ATI Radeon HD 5870|result=Playable: 40-50FPS because of Audio Throttle Slowdowns.|tester=}}
{{testing/entry|revision=5691|OS=Windows 7|CPU=Intel Core i5-750 @ 4 GHz|GPU=ATI Radeon HD 5870|result=Playable: 40-50FPS because of Audio Throttle Slowdowns.|tester=}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect, micro stuttering in loading screens but full speed in-game|tester=mbc07}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4 GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect, micro stuttering in loading screens but full speed in-game|tester=mbc07}}
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