Custom Robo: Difference between revisions

m
→‎Testing: General maintenance with AutoWikiBrowser in Bot mode
(→‎Testing: ##GHz to ## GHz mass edit)
m (→‎Testing: General maintenance with AutoWikiBrowser in Bot mode)
 
(One intermediate revision by the same user not shown)
Line 8: Line 8:
|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-custom-robo--26933
|forumlink = https://forums.dolphin-emu.org/Thread-gc-custom-robo--26933
}}
}}


Line 62: Line 62:
{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=Intel Core i5-3350p|GPU=NVIDIA GeForce GTX 650 Ti|result=FPS drops to 40-50 if more than two robos are on the screen. Exact extent depends on the specific holoseum being used. Gameplay is otherwise a silky smooth 60FPS. Game didn't crash once, even during the twins scene, without special configuration (i.e. Skip EFB access not enabled, and dual core enabled). I noticed a minor graphic glitch during battle - During a rebirth robos tend to run around in place for less than a second in random directions - But don't actually move.|tester=ErinsonMan}}
{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=Intel Core i5-3350p|GPU=NVIDIA GeForce GTX 650 Ti|result=FPS drops to 40-50 if more than two robos are on the screen. Exact extent depends on the specific holoseum being used. Gameplay is otherwise a silky smooth 60FPS. Game didn't crash once, even during the twins scene, without special configuration (i.e. Skip EFB access not enabled, and dual core enabled). I noticed a minor graphic glitch during battle - During a rebirth robos tend to run around in place for less than a second in random directions - But don't actually move.|tester=ErinsonMan}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=Intel Core i5-2410M @ 2.3 GHz|GPU=Intel HD Graphics 3000|result=Needs DX11 else you will get textures missing. Works fine stable FPS. But FPS drops when doing double battles.(extra info I have 8GB RAM installed so my "GPU" gets more Memory)|tester=Warlordsander}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=Intel Core i5-2410M @ 2.3 GHz|GPU=Intel HD Graphics 3000|result=Needs DX11 else you will get textures missing. Works fine stable FPS. But FPS drops when doing double battles.(extra info I have 8GB RAM installed so my "GPU" gets more Memory)|tester=Warlordsander}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3470|GPU=AMD Radeon HD 7770|result=SETTINGS: config: dual core enabled, idle skipping enabled. Graphics: General: D3D11, 1080p, aspect ratio auto. Enhancements: internal resolution 4x, AA 2(quality 4), AF 1x, Scaled EFB copy, Force Texture Filtering. Hacks: Skip EFB Access from CPU, Ignore format Changes, EFB Copies=Texture, Texture Cache=Fast, External Frame Buffer Disabled, Cache display lists, OpenMP texture decoder, Fast Depth Calculation. OUTCOME: Near perfection, 60FPS almost all the time, even during 2vs2 battles, very rarely ever drops FPS very slightly for a second or 2, never during battles I don't think. No crashes, ever. This is after playing through the entire game, amazing game, highly recommended. 99.5% perfect emulation. |tester=spyder256}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3470 @ 4.0 GHz|GPU=AMD Radeon HD 7770|result=SETTINGS: config: dual core enabled, idle skipping enabled. Graphics: General: D3D11, 1080p, aspect ratio auto. Enhancements: internal resolution 4x, AA 2(quality 4), AF 1x, Scaled EFB copy, Force Texture Filtering. Hacks: Skip EFB Access from CPU, Ignore format Changes, EFB Copies=Texture, Texture Cache=Fast, External Frame Buffer Disabled, Cache display lists, OpenMP texture decoder, Fast Depth Calculation. OUTCOME: Near perfection, 60FPS almost all the time, even during 2vs2 battles, very rarely ever drops FPS very slightly for a second or 2, never during battles I don't think. No crashes, ever. This is after playing through the entire game, amazing game, highly recommended. 99.5% perfect emulation. |tester=spyder256}}
{{testing/entry|revision=4.0.2|OS=Windows 10|CPU=AMD FX-8350 @ 4.2 GHz|GPU=AMD Radeon R9 270X|result=Everything ran great except I was experiencing crashes every 10 minutes or so. I downloaded the latest build as of 11-7-15 and now it runs flawlessly. Running at 3X resolution with 60FPS and widescreen hack plus force 16x9. If you are running similar hardware and or have Windows 10, I recommend snagging the latest build as Windows 10 wasn't even around at the time of the current stable release.|tester=CheatingSoi}}
{{testing/entry|revision=4.0.2|OS=Windows 10|CPU=AMD FX-8350 @ 4.2 GHz|GPU=AMD Radeon R9 270X|result=Everything ran great except I was experiencing crashes every 10 minutes or so. I downloaded the latest build as of 11-7-15 and now it runs flawlessly. Running at 3X resolution with 60FPS and widescreen hack plus force 16x9. If you are running similar hardware and or have Windows 10, I recommend snagging the latest build as Windows 10 wasn't even around at the time of the current stable release.|tester=CheatingSoi}}
{{testing/entry|revision=5.0-3408|OS=Windows 10|CPU=Intel Core i7-7700k|GPU=NVIDIA GeForce 980 Ti|result=Flawless outside of auto resolution stretching to 16:9 at random moments. Force 4:3 to rectify this issue.|tester=IceStrike256}}
{{testing/entry|revision=5.0-3408|OS=Windows 10|CPU=Intel Core i7-7700K|GPU=NVIDIA GeForce 980 Ti|result=Flawless outside of auto resolution stretching to 16:9 at random moments. Force 4:3 to rectify this issue.|tester=IceStrike256}}
{{testing/end}}
{{testing/end}}