Custom Robo V2: Difference between revisions
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|developer = Noise | |developer = Noise | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|series = | |series = Custom Robo | ||
|released = '''Nintendo 64'''<br />{{vgrelease|JP | |released = '''Nintendo 64'''<br />{{vgrelease|JP=November 10, 2000}}'''Virtual Console'''<br />{{vgrelease|JP=February 19, 2008}} | ||
|genre = Action role-playing | |genre = Action role-playing | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = Classic Controller, GameCube Controller | |input = Classic Controller, GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-custom-robo-v2 | ||
}} | }} | ||
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The gameplay of Custom Robo V2 is similar to any ordinary RPG: players walk around in an overworld, then engage in battles. However, the game differs from the traditional RPG mold by having a real time battle system. The goal of the game is to win battles to obtain better Robos and parts to improve your combat abilities. | The gameplay of Custom Robo V2 is similar to any ordinary RPG: players walk around in an overworld, then engage in battles. However, the game differs from the traditional RPG mold by having a real time battle system. The goal of the game is to win battles to obtain better Robos and parts to improve your combat abilities. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == | ||
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== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
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{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
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[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:Nintendo 64 games]] | [[Category:Nintendo 64 games]] |
Latest revision as of 03:24, 26 February 2024
Custom Robo V2 (カスタムロボV2, Kasutamu Robo Buitsū) is an Action-RPG developed by Noise and published by Nintendo for the Nintendo 64 as a Japanese exclusive. It is the second title of the Custom Robo series, and the predecessor of Custom Robo for the Nintendo GameCube.
Custom Robo V2 | |
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Developer(s) | Noise |
Publisher(s) | Nintendo |
Series | Custom Robo |
Platform(s) | Virtual Console, Nintendo 64 |
Release date(s) | Nintendo 64 JP November 10, 2000 Virtual Console JP February 19, 2008 |
Genre(s) | Action role-playing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Classic Controller, GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
The gameplay of Custom Robo V2 is similar to any ordinary RPG: players walk around in an overworld, then engage in battles. However, the game differs from the traditional RPG mold by having a real time battle system. The goal of the game is to win battles to obtain better Robos and parts to improve your combat abilities.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Custom Robo V2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |