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{{Infobox VG | {{Infobox VG | ||
|image = [[File:DeadSpaceExtraction.jpg|300px]] | |||
|image | |developer = Visceral Games, Eurocom | ||
|developer | |publisher = Electronic Arts | ||
|publisher | |series = Dead Space | ||
|series | |released = {{vgrelease|AUS=September 24, 2009|EU|September 25, 2009}}{{vgrelease|NA=September 29, 2009|JP|October 1, 2009}} | ||
|genre | |genre = Survival horror, Rail shooter | ||
|modes | |modes = Single-player, Co-op (2) | ||
| | |input = Wii Remote + Nunchuk | ||
|forumlink = https://forums.dolphin-emu.org/Thread-wii-dead-space-extraction--26548 | |||
| | |||
}} | }} | ||
'''''Dead Space: Extraction''''' is a video game for the [[Wii]] that is a prequel to the 2008 video game ''Dead Space''. ''Dead Space: Extraction'' takes place before the events of ''Dead Space'' and during the same time as the animated film ''Dead Space: Downfall''. It revolves around a group of space colonists from the Aegis VII colony fighting against the infection of Necromorphs created when the Red Marker is removed. Necromorphs are the re-animated, mutated corpses of dead humans and serve as the major antagonists of the game | '''''Dead Space: Extraction''''' is a video game for the [[Wii]] that is a prequel to the 2008 video game ''Dead Space''. ''Dead Space: Extraction'' takes place before the events of ''Dead Space'' and during the same time as the animated film ''Dead Space: Downfall''. It revolves around a group of space colonists from the Aegis VII colony fighting against the infection of Necromorphs created when the Red Marker is removed. Necromorphs are the re-animated, mutated corpses of dead humans and serve as the major antagonists of the game. | ||
== Problems == | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
=== Texture Cache Issues === | |||
Texture Cache must be set to Safe or odd glitchy lines appear in textures. Refer {{issue|10705}}. | |||
{{image|Dead Space Extraction Texture Cache.jpg|Odd glitchy lines|br}} | |||
=== Flash Effect / Chapter 8 Shadow Issues === | |||
*A flash effect should cover the whole screen, but only covers half. | |||
*Weird black shadow effect that take up half the screen may occur in the chapter 8 boss fight. | |||
Turning off '''Store EFB Copies to Texture Only''' and '''Defer EFB Copies to RAM''' will correct these. | |||
}}}} | |||
== Enhancements == | |||
=== 60 FPS === | |||
<pre> | |||
$60fps (NTSC) | |||
04603B44 42700000 | |||
</pre> | |||
(thanks to maratnugmanov) | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
|accuratetexturecache = Position 1 (Safe) | |||
|accuratetexturecachenotes = Avoids odd glitchy lines | |||
|accuratetexturecache = Safe | |||
|accuratetexturecachenotes = | |||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | |||
{{VersionCompatibilityVersion|4968|****|Minor graphic glitches}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
== Testing == | == Testing == | ||
{{ | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
|} | {{testing/entry|revision=4968|OS=Windows 7|CPU=Intel Core i7-920 @ 3.8 GHz|GPU=ATI Radeon HD 4890|result=[https://www.youtube.com/watch?v=A2KSz_N82hU&hd=1 Dead Space: Extraction on Dolphin Wii/GC Emulator (720p HD)]|tester=iNexXxuS}} | ||
{{testing/entry|revision=5774|OS=Windows 7|CPU=Intel Pentium E2200 @ 2.2 GHz x2|GPU=Intel G33/G31|result=Perfect!!! Playable.|tester=DeadPoolAll}} | |||
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD 955 Phenom II X4 @ 4 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=PAL version tested. Even with native res, no enhancements, and hacks, absolutely could not get running full speed (50FPS) in game. Average FPS was low 30s.|tester=Royerson}} | |||
{{testing/entry|revision=3.0-592|OS=Windows 7|CPU=AMD Phenom II X4 955 @ 4 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=PAL version tested. Even with native res, no enhancements, and hacks, absolutely could not get running full speed (50FPS) in game. Average FPS was low 30s.|tester=Royerson}} | |||
{{testing/entry|revision=4.0-5429|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4 GHz|GPU=Intel HD Graphics 3000|result=Playable, PAL version, Average FPS 30, VPS 50, 1.5 res, XFB to virtual, EFB copies to texture, fog disabled to fix blurriness, V-sync on, idle skipping disabled for faster cutscenes.|tester=Talos}} | |||
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=AMD Radeon R7250E|result=IR 2x, 100% speed with Skip EFB Access from CPU enabled|tester=lmello}} | |||
{{testing/end}} | |||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
|vid1=A2KSz_N82hU|cap1=Dead Space: Extraction on Dolphin Wii/GC Emulator (720p HD) | |||
|vid2=6e7MNEecduQ|cap2=Dolphin Emulator 4.0.1 - Dead Space: Extraction (1080p HD) - Nintendo Wii | |||
|vid3=O457_1XEkg8|cap3=Dolphin 5.0 Wii Emulator - Dead Space: Extraction (2009). Gameplay. Test run on PC #1 | |||
|vid4=TwoGekgCLys|cap4=Dead Space: Extraction - Chapter 1: Worlds Apart (Dolphin Emulator 5.0) | |||
|vid5=E4xriILzoag|cap5=Dead Space: Extraction - Dolphin Emulator 5.0-9986 [1080p HD] - Nintendo Wii | |||
}} | |||
[[Category:Wii games]] | [[Category:Wii games]] | ||