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Digimon Rumble Arena 2: Difference between revisions
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== Enhancements == | == Enhancements == | ||
=== Widescreen AR Codes === | === Widescreen AR Codes === | ||
To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use the following | To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use the following Gecko code. | ||
*Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General. | *Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General. | ||
=== | ==== EU ==== | ||
<pre>16:9 | <pre>$16:9 Widescreen | ||
04002FE0 3D208031 | |||
04002FE4 C0099980 | |||
04002FE8 ED8C0032 | |||
04002FEC D1830000 | |||
04002FF0 4828990C | |||
0428C8F8 4BD766E8 | |||
0430A430 BF400000 | |||
0430A434 3F4000004</pre> | |||
=== 60Hz | === 60Hz PAL === | ||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
042E01A0 38600000 | |||
<pre> | 04357180 00000014</pre> | ||
== Configuration == | == Configuration == |